This course has two focii. First, we study the fundamental algorithms and techniques used in computer animation
and special effects. These techniques are primarily concerned with controlling motion across
time and include interpolations schemes, particle systems, kinematics, and physically based simulation.
We also discuss some advanced modeling methods.
Second, we also explore the history of animation and the production process. You will learn to use a commercial animation system (Maya or Modo)
and create a short animation.
Course requirements:
The course requires several programming and modeling/animation projects, in-class labs, and the production of a short animation film.
Programming assignments
20%
Modeling/animation assignments
20%
In-class labs
10%
Film
50%
(Students who prefer a "technical track" with a programming project in lieu of a film should see me.)