These pages are being created by what I call interactive
development. Here's how it is works... The more you show me interest in the topics I
have here, the more I get inspired to work on these pages. So go ahead and mail me and tell me what you want to see here soon.
- What in the world could Windows 95 be
doing to help games?
- Where can I get all this neat stuff?
- What about NT?
This accelerates hardware and software animation techniques by providing direct access to
bitmaps in offscreen display memory as well as extremely fast access to the bit-block
transferring and buffer-flipping capabilities of the hardware.
- DirectPlay - coming some
This allows easy connectivity of games over a modem link or network.
- DirectSound - coming
This enables hardware and software sound mixing and playback.
- DirectInput - coming
This provides joystick input capabilities to your game that are scalable to future Windows
hardware input APIs and drivers.
- Direct3D - coming some
- DirectAmination - coming some day...
- DirectShow - coming some day...
- DirectX and Visual Basic
DirectX cannot be used with VB 4.0 or earlier. It can be used with VB 5.0. This is because
DirectX makes use of something called 'callbacks' This is when an external function in a
DLL is able to call a function in your code. VB 5.0 supports this. However, I have yet to
see anybody actually do it.
- DirectX and Delphi
Other DirectX pages:
What in the world could Windows 95 be doing to help games?
Father Bill's scripture
on hot games:
DirectX Software Development Kit (SDK) provides a finely-tuned set of application
programming interfaces (APIs) that give you, as a developer, the resources needed to
design high-performance, real-time applications, such as the next generation of PC games
and multimedia applications.
Microsoft developed the DirectX SDK for several reasons.
The primary reason is to make performance on Windows-based platforms rival or exceed
performance on MS-DOS-based platforms and game console-system platforms. Another reason is
to promote game development for Windows, and to assist you by providing a robust,
standardized, and well-documented platform for which to write games.
Where can I get all this neat stuff?
- I want the DirectX SDK. Give me! Give me!
- From MS: http://www.microsoft.com/directx/default.asp
- Also... it is included with a MSDN Professional (Level I) membership. ($495
just for the SDK is a little steep, huh!)
- And... I hear the original (the game sdk) DirectX
ships with MSVC++ 4.1.
- I've had requests for other versions, presumably for
testing purposes. Does anyone know where they can be downloaded from?
- I want to write DirectX drivers
DirectX 5.0 DDK
- I want DirectAnimation and DirectShow
Platform SDK Components for DirectX Media Developers
What about NT?
- Windows NT 5.0 will include complete support for the DirectX 5.0 feature
- Windows NT 4.0 shipped with
"in-the-box" support for DirectX2 on Intel, MIPS, PowerPC, and Alpha platforms.
DirectX3 is available for NT 4.0 with Service
Pack 3 for Intel and Alpha platforms only.
- Windows NT 3.51 has no support for
Send your questions and comments to Tod Semple. Suggestions for new topics you would like
to see here are greatly appreciated. Page last updated on 11/03/97. This page has been accessed times.
© 1997 Tod Semple