###

    Build Log

    ------- Build started: Project: Pop, Configuration: Debug|Win32 -------

    Command Lines
      Creating temporary file "d:\Documents and Settings\dslusarczyk\Desktop\qk\Debug\RSP00015A.rsp" with contents
    [
    /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /FD /EHsc /RTC1 /MDd /Yu"stdafx.h" /Fp".\Debug/Pop.pch" /Fo".\Debug/" /Fd".\Debug/" /W3 /c /ZI /TP
    ".\critterarmed.cpp"
    ]
    Creating command line "cl.exe @"d:\Documents and Settings\dslusarczyk\Desktop\qk\Debug\RSP00015A.rsp" /nologo"
    Creating temporary file "d:\Documents and Settings\dslusarczyk\Desktop\qk\Debug\RSP00015B.rsp" with contents
    [
    /OUT:"Pop27_1(Debug).exe" /INCREMENTAL /NOLOGO /DEBUG /PDB:".\Debug/Pop27_1(Debug).pdb" /SUBSYSTEM:WINDOWS /MACHINE:X86 opengl32.lib glu32.lib winmm.lib
    ".\Debug\biota.obj"
    ".\Debug\childfrm.obj"
    ".\Debug\collider.obj"
    ".\Debug\colorstyle.obj"
    ".\Debug\controller.obj"
    ".\Debug\critter.obj"
    ".\Debug\critterarmed.obj"
    ".\Debug\critterviewer.obj"
    ".\Debug\critterwall.obj"
    ".\Debug\dialogopenglinfo.obj"
    ".\Debug\dialogspeed.obj"
    ".\Debug\force.obj"
    ".\Debug\game.obj"
    ".\Debug\gameairhockey.obj"
    ".\Debug\gameballworld.obj"
    ".\Debug\gamedambuilder.obj"
    ".\Debug\gamedefender3d.obj"
    ".\Debug\gamepicknpop.obj"
    ".\Debug\gamespacewar.obj"
    ".\Debug\gamestub.obj"
    ".\Debug\gamestub3d.obj"
    ".\Debug\gameworms.obj"
    ".\Debug\glshapes.obj"
    ".\Debug\graphics.obj"
    ".\Debug\graphicsMFC.obj"
    ".\Debug\graphicsOpenGL.obj"
    ".\Debug\listener.obj"
    ".\Debug\mainfrm.obj"
    ".\Debug\memorydc.obj"
    ".\Debug\metric.obj"
    ".\Debug\pop.obj"
    ".\Debug\Pop.res"
    ".\Debug\popdoc.obj"
    ".\Debug\popview.obj"
    ".\Debug\Randomizer.obj"
    ".\Debug\realbox.obj"
    ".\Debug\RealPixelConverter.obj"
    ".\Debug\sprite.obj"
    ".\Debug\spritebubble.obj"
    ".\Debug\spriteicon.obj"
    ".\Debug\spritemultiIcon.obj"
    ".\Debug\spritepolygon.obj"
    ".\Debug\static.obj"
    ".\Debug\stdafx.obj"
    ".\Debug\texture.obj"
    ".\Debug\timer.obj"
    ".\Debug\VectorTransformation.obj"
    ]
    Creating command line "link.exe @"d:\Documents and Settings\dslusarczyk\Desktop\qk\Debug\RSP00015B.rsp""

    Output Window
      Compiling...
    critterarmed.cpp
    Linking...

    Results

    Build log was saved at "file://d:\Documents and Settings\dslusarczyk\Desktop\qk\Debug\BuildLog.htm"
    Pop - 0 error(s), 0 warning(s)