//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by Pop.rc
//
#define IDD_ABOUTBOX                    100
#define IDR_MAINFRAME                   128
#define IDR_POPTYPE                     129
#define IDD_SPEED                       130
#define IDC_DRAGHAND                    144
#define IDC_PIN                         145
#define IDC_SPAWN                       147
#define IDC_ZAP                         148
#define IDC_REPLICATE                   149
#define IDB_BACKGROUND                  165
#define IDB_BUM                         166
#define IDB_EARTH                       167
#define IDB_FACE                        168
#define IDB_GNARLY                      169
#define IDB_SPRING                      170
#define IDB_SUN                         171
#define IDB_UFO                         172
#define IDB_VARIOUS128PIX8BIT           179
#define IDB_BRICK32PIX8BIT              180
#define IDB_SQUARE                      181
#define IDD_OPENGLINFO                  182
#define IDB_EXPLODE1                    183
#define IDB_EXPLODE2                    184
#define IDB_EXPLODE3                    185
#define IDD_DIALOG1                     191
#define IDB_STREET                      193
#define IDB_NTHROW                      196
#define IDB_DROLL                       197
#define IDB_FOOTBALL                    198
#define IDB_ITR                         199
#define IDB_NJUMP                       200
#define IDB_NRUN1                       201
#define IDB_NRUN2                       202
#define IDB_NSTAND                      203
#define IDB_BITMAP9                     204
#define IDB_NSTAR                       204
#define IDB_CLOUD                       205
#define IDB_NJUMPL                      206
#define IDB_NTHROWL                     207
#define IDB_NRUN2L                      208
#define IDB_NSTANDL                     209
#define IDB_NRUNL                       210
#define IDB_NRUN1L                      210
#define IDB_LEVEL3                      212
#define IDB_LEVEL2                      213
#define IDB_LEVEL1                      214
#define IDB_HEALTH                      215
#define IDB_TREASURE                    216
#define IDB_BITMAP1                     217
#define IDB_BITMAP2                     218
#define IDB_FBALL                       218
#define IDB_LIGHTNING                   219
#define IDC_SPEED                       1000
#define IDC_UPDATESPERSECOND            1002
#define IDC_STATICINFO                  1006
#define IDC_STATICCOMMENT               1007
#define ID_VIEW_COLOREDBUBBLES          32771
#define ID_VIEW_POPSOUND                32772
#define ID_VIEW_BONKSOUND               32773
#define ID_GAME_3D                      32775
#define ID_GAME_HUGE                    32777
#define ID_GAME_JUMBLED                 32778
#define ID_GAME_SMALL                   32779
#define ID_GAME_MEDIUM                  32780
#define ID_GAME_LARGE                   32781
#define ID_VIEW_XRAYBUBBLES             32783
#define ID_GAME_PLAYSOUNDS              32784
#define ID_GAME_RESTART                 32785
#define ID_VIEW_PINCURSOR               32793
#define ID_VIEW_DRAGGERCURSOR           32794
#define ID_WINDOW_AUTOTILE              32798
#define ID_WINDOW_AUTOFOCUS             32799
#define ID_HELP_USERSGUIDE              32801
#define ID_GAME_SPEED                   32802
#define ID_GAME_ANIMATE                 32803
#define ID_VIEW_ARROWCURSOR             32808
#define ID_FILE_SEED_SIMPLEPOLYGONS     32809
#define ID_FILE_SEED_FANCYPOLYGONS      32810
#define ID_FILE_SEED_POLYPOLYGONS       32811
#define ID_VIEW_SPAWNCURSOR4            32812
#define ID_VIEW_SPAWNCURSOR             32813
#define ID_VIEW_ZAPCURSOR5              32819
#define ID_VIEW_ZAPCURSOR               32821
#define ID_GAME_TRIPLEPOLYPOLYGONS      32824
#define ID_GAME_ASTEROIDS               32825
#define ID_VIEW_REPLICATECURSOR6        32826
#define ID_VIEW_REPLICATECURSOR         32832
#define ID_GAME_BITMAPS                 32833
#define ID_GAME_ASSORTED                32834
#define ID_GAME_WRAP                    32836
#define ID_GAME_BACKGROUND              32837
#define ID_VIEW_PLAYCURSOR              32838
#define ID_VIEW_PLAYGAME                32839
#define ID_PLAYER_EASYKEYS              32841
#define ID_PLAYER_CARKEYS               32842
#define ID_PLAYER_SPACESHIPKEYS         32843
#define ID_PLAYER_GODMODE               32844
#define ID_PLAYER_DEADLYBULLETS         32845
#define ID_PLAYER_RUBBERBULLETS         32846
#define ID_PLAYER_MASSIVEPLAYER         32847
#define ID_PLAYER_ABSORBERPLAYER        32848
#define ID_PLAYER_BOUNCINGPLAYER        32849
#define ID_PLAYER_AUTOPLAY              32850
#define ID_GAME_SPACEWAR                32851
#define ID_GAME_DESIGN                  32852
#define ID_PLAYER_CURSORCRITTER         32853
#define ID_PLAYER_ARROWKEYS             32854
#define ID_GAME_FREEPLAY                32855
#define ID_GAME_FREEPLAYWITHGRAVITYANDFRICTION 32856
#define ID_GAME_BOUNCE                  32857
#define ID_VIEW_WHOLEWORLD              32858
#define ID_VIEW_CLOSEUPONPLAYERREGION   32859
#define ID_VIEW_CENTERCLOSEUPONPLAYER   32860
#define ID_GAME_MAZEPLAY                32861
#define ID_GAME_BUBBLES                 32862
#define ID_GAME_PICKANDPOP              32865
#define ID_VIEW_SHOOTCURSOR             32866
#define ID_GAME_COLLIDECRITTERS         32869
#define ID_GAME_AIRHOCKEY               32870
#define ID_VIEW_OPENGLGRAPHICS          32871
#define ID_VIEW_MFCGRAPHICS             32872
#define ID_VIEW_TRANSLATEVIEWER         32873
#define ID_VIEWERRIDE                   32874
#define ID_VIEW_TRANSLATE               32875
#define ID_VIEW_RIDE                    32876
#define ID_VIEW_FLY                     32877
#define ID_VIEW_ORBIT                   32878
#define ID_VIEW_KEEPPLAYERINVIEW        32882
#define ID_VIEW_SOLIDBACKGROUND         32884
#define ID_VIEW_NOBACKGROUND            32885
#define ID_GAME_WORMS                   32886
#define ID_PLAYER_3DFLYER               32887
#define ID_VIEW_RESTORESTANDARDVIEWPOSITION 32888
#define ID_OPENGLINFODIALOG             32893
#define ID_GAME_3DDEFENDER              32894
#define ID_PLAYER_HOPPERCONTROL         32895

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS                     1
#define _APS_NEXT_RESOURCE_VALUE        220
#define _APS_NEXT_COMMAND_VALUE         32896
#define _APS_NEXT_CONTROL_VALUE         1007
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif
