Creating temporary file "h:\pop\Proj1.dom\qk\Release\RSP000011.rsp" with contents
[
/O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FD /EHsc /MT /Yu"stdafx.h" /Fp".\Release/Pop.pch" /Fo".\Release/" /Fd".\Release/" /W3 /c /TP
.\critterarmed.cpp
]
Creating command line "cl.exe @h:\pop\Proj1.dom\qk\Release\RSP000011.rsp /nologo"
Creating temporary file "h:\pop\Proj1.dom\qk\Release\RSP000012.rsp" with contents
[
/OUT:"Pop27_1(Release).exe" /INCREMENTAL:NO /NOLOGO /DELAYLOAD:"OleAcc.dll" /PDB:".\Release/Pop27_1(Release).pdb" /SUBSYSTEM:WINDOWS /MACHINE:X86 opengl32.lib glu32.lib winmm.lib DelayImp.lib DelayImp.lib
.\release\biota.obj
.\release\ChildFrm.obj
.\release\collider.obj
.\release\colorstyle.obj
.\release\controller.obj
.\release\Critter.obj
.\release\critterarmed.obj
.\release\critterviewer.obj
.\release\critterwall.obj
.\release\dialogopenglinfo.obj
.\release\dialogspeed.obj
.\release\force.obj
.\release\game.obj
.\release\gameairhockey.obj
.\release\gameballworld.obj
.\release\gamedambuilder.obj
.\release\gamedefender3d.obj
.\release\gamepicknpop.obj
.\release\GameSpacewar.obj
.\release\gamestub.obj
.\release\gamestub3d.obj
.\release\gameworms.obj
.\release\glshapes.obj
.\release\graphics.obj
.\release\graphicsMFC.obj
.\release\graphicsOpenGL.obj
.\release\listener.obj
.\release\MainFrm.obj
.\release\MemoryDC.obj
.\release\metric.obj
.\release\Pop.obj
.\release\Pop.res
.\release\PopDoc.obj
.\release\popview.obj
.\release\Randomizer.obj
.\release\RealBox.obj
.\release\RealPixelConverter.obj
.\release\Sprite.obj
.\release\spritebubble.obj
.\release\spriteicon.obj
.\release\spritemultiIcon.obj
.\release\spritepolygon.obj
.\release\static.obj
.\release\StdAfx.obj
.\release\Texture.obj
.\release\Timer.obj
.\release\VectorTransformation.obj
]
Creating command line "link.exe @h:\pop\Proj1.dom\qk\Release\RSP000012.rsp"
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