sampleCharacter.txt
sampleAction.txt 

gameOverMsg You failed to find ye olde Source Code! endline
You miserable slime! endline
Oh, well, there's always the presentation at 2. endline
Get coding! endtext

addChar Paul
addChar Ryan
addChar Cal

text
Strategy Tactics:                                    endline
Knights of the Ream                                  endline
endtext


text 
Deep in the halls of one of the finest universities  endline
in the land, three wealthy aristocrats (well, two    endline
wealthy aristocrats and one with really good         endline
financial aid) work frantically to finish            endline
an important project....                             endline
endtext

text
Paul: Look, I think we need to have another meeting. endline
endtext

text
Paul: Look, I think we need to have another meeting. endline
 Cal: Oh god, not another team meeting...            endline 
endtext

text
Ryan: Hey guys...                                    endline
endtext

text
Paul: Team meetings are critical to the success of   endline
a project of this scale!
endText

text
Cal: Yeah, well so is actually working on it.        endline
endText

text
Ryan: Guys!!!                                        endline
endText

text
Paul and Cal: What?                                  endline
endText

text
Ryan: Some peasant just ran off with                 endline
ye olde source code!                                 endline
endtext

text
Cal: What? After him!                                endline
endText

text
A few minutes later, outside the university...
endtext

text
Cal: This is hopeless. All these peasants look       endline
exactly the same.
endText

text
Cal: This is hopeless. All these peasants look       endline
exactly the same.                                    endline
Ryan: How are we going to figure out which one stole endline
ye olde source code?
endText

text
Paul: We don't have time for this! Our project is    endline
due at 2 PM!                                         endline
(Dammit, why didn't I think to include this in       endline
the Risk Analysis?)                                  endline
endText

text
Cal: Well, that leaves us with only one option...     endline
endtext

text
Cal: Well, that leaves us with only one option...     endline
Paul: What's that?
endtext

text
Cal: We'll have to slaughter
endtext

text
Cal: We'll have to slaughter every
endtext

text
Cal: We'll have to slaughter every single
endtext

text
Cal: We'll have to slaughter every single peasant
endtext

text
Cal: We'll have to slaughter every single peasant    endline
until we find the one who stole ye olde              endline
source code.
endtext

text
Ryan: Uhh...
endtext

text
Paul: You're right. We don't have any time to waste! endline
endtext

text
Battle 1:                                            endline
The Ivory Tower                                      endline

Objective:                                           endline
Slaughter all the peasants!
endtext

newbattle ./Battles/IvoryTower.txt

text
Ryan: Well, none of those peasants seemed to have    endline
ye olde source code.
endtext

text
Paul: Oh my god oh my god oh my god we're totally    endline
screwed!
endtext

text
Cal: Wait, look! There are tracks leading towards    endline
the peasant village... let's go!
endtext

text
The young aristocrats head towards the peasant       endline
village, but soon encounter a strange young man      endline
talking to a band of peasants at a crossroads...     endline
endtext

text
Young Man: Do you have any rare items?               endline
endtext

text
Peasant: ?
endtext

text
Young Man: But... I have to find more rare items!    endline
endtext

text
Cal: Hmm... they look suspicious. Ryan, is one of    endline
them the one who ran off with ye olde source code?   endline
endtext

text
Ryan: Uhh... maybe. They all look identical to me.   endline
endtext

text
Paul: I suppose there's only one way to find out...  endline
endtext

text
Battle 2:                                            endline
A Meeting Place                                      endline

Objective:                                           endline
Slaughter all the peasants!
endtext

newBattle ./Battles/MeetingPlace.txt

text
Ryan: Hey, that guy who was talking to the peasants  endline
is still alive. What should we do with him?
endtext

text
Young Man: Please don't hurt me!
endtext

text
Cal: Who the hell are you? Do you know anything      endline
about ye olde source code?
endtext

text
Cal: Who the hell are you? Do you know anything      endline
about ye olde source code?                           endline
Young Man: Source code? Is that a rare item?
endtext

text
Paul: What?
endtext

text
Paul: What?                                          endline
Young Man: Rare items! Since you're searching for    endline
rare items, I'll follow you and see what we can      endline
find!
endtext

text
Ryan: But we... but... whaaaat?                      endline
endtext

text
Cal: Can we just slaughter him now?
endtext

text
Paul: No, no, leave him alone. He's kinda... cute.
endtext

text
Paul: Besides, if he can help us fulfil one of our   endline
Project Milestones, then it'll be worth bringing him endline
along. Hey, you, what's your name?
endtext

text
Young Man: Jeff! Thanks for not killing me! *cuddle*
endtext

text
Jeff joined your party!
endtext

addChar Jeff

text
A bit futher down the path towards the peasant       endline
village...
endtext

text
Paul: Hey now, look at all those peasants out there  endline
in the fields. Maybe one of them is the one we've    endline
been searching for.
endtext

text
Cal: Peasants? Where? I can't see them...            endline
endtext

text
Ryan: Out in the middle of the field, man. There's   endline
a whole bunch of them.
endtext

text
Cal: Oh... I see them now. That's annoying, they     endline
blend in with the background...
endtext

text
Paul: Of course, Cal. This is their natural habitat. endline
Over the years the peasant had adapted a form of     endline
camoflauge to blend in with their environment, the   endline
grain fields where we work them to death under        endline
oppressive conditions.
endtext

text
Ryan: Yeah, it's a defense against predators         endline
endtext

text
Ryan: Yeah, it's a defense against predators.        endline
endtext

text
Ryan: Yeah, it's a defense against predators..       endline
endtext

text
Ryan: Yeah, it's a defense against predators...      endline
endtext

text
Ryan: ... like us.                                   endline
endtext

text
Battle 3:                                            endline
The Killing Fields                                   endline

Objective:                                           endline
Slaughter all the peasants!
endtext

newbattle ./Battles/TheKillingFields.txt

text
Soon, our heroes reach the peasant village...
endtext

text
Cal: So this is the peasant village. The scum who    endline
stole ye olde source code must be living somewhere   endline
in this cluster of filthy hovels.                    endline
endtext

text
Jeff: Dood! This place is huge! There must be rare   endline
items hidden around here somewhere!
endtext

text
Paul: Enough of this. Let's find ye olde source code endline
and hurry back. We're running out of time, and we    endline
still have a User's Guide and Design Document to     endline
write.
endtext

text
Ryan: Geez, there sure are a lot of them. Are you    endline
sure we can handle all of them?
endtext

text
Cal: What other choice do we have? You don't         endline
suggest we try and talk to all of them do you?       endline
Let's do this! endline
endtext

text
Battle 4:                                            endline
The Huddled Masses                                   endline

Objective:                                           endline
Slaughter all the peasants!
endtext

newbattle ./Battles/HuddledMasses.txt

text
Ryan: This is it! Ye olde source code! We found it!  endline
endtext

text
Jeff: Rare itemses! Woot!
endtext

text
Paul: So, I guess we can take this and head back to  endline
the university...
endtext

text
Cal: Well, we could...
endtext

text
Ryan: Or...
endtext

text
Paul: We could burn down the entire village to       endline
punish them for their impudence.
endtext

text
Cal: Now you're talking!
endtext

text
Burning and pillaging commence.
endtext

text
A little while later...
endtext

text
Paul: Thank god. Uh, you guys take care of getting   endline
it home. I'm going to go write this up on the wiki.  endline
endtext

text
Cal: Hey, as long as we don't have to have           endline
any more meetings, I'll do whatever you want...
endtext

text
The flames of the village flicker softly             endline
in the wind...
endtext

text
Ryan: All's well that ends well, I suppose...        endline
endtext

text
Paul: Wait a second! End? Who said anything about    endline
ending? We've still got a lot of documentation to    endline
write, and it's almost 2!
endtext

text
Cal: Y'know, maybe it's just me, but I'm starting    endline
to wonder if the peasants are the ones who got the   endline
the good end of this deal...
endtext

text Verily, you have slaughtered all of thine peasants. endline
CONGRATULATIONS! You are t3h R0><0r. endtext
endgame