Play Game Game occurs on 2D plane with player, enemies, printers, and supply cabinets. The printer occasionally break, requiring the player to move over to them and fix them using supplies from the supply cabinet. The players goal is to keep the printers working while avoiding the enemies. Printers left broken build up the print queue. Filling the print queue ends the game. Player Movement Player moves up, down, left, and right with the corresponding arrow keys. Player is bounded by the edges of the screen (cannot wrap) nor can he move through printers, supply cabinets, or enemies. Enemy Movement Enemies move in a reckless fashion about the screen (though later versions may change this behavior). They cannot wrap or move through printers or supply cabinets. Player-Enemy Collisions When the first generation enemies collide with the player, they disappear and the players movement is temporarily slowed. The fallen enemies respawn randomly on the screen when they die. Printer Printers are stationary and break at random intervals. While the printer is broken, it adds to the print queue. Fixing Printers To fix a broken printer, the player must pick up a wrench from the supply cabinet and then collide with the malfunctioning printer. Doing so fixes the printer and uses up the wrench. Print Queue The print queue increases in size whenever there is a broken printer. The more broken printers, the faster the print queue fills. If the print queue is ever full, the game ends. During the game, any time all printers are working, the print queue will slowly decrease. Supply Cabinet The supply cabinet is a stationary object. When the player collides with a supply cabinet he obtains a wrench if he does not already posses one. Colliding with the supply cabinet has not effect on any player already in possession of a wrench. A player may only carry one wrench at a time. Score