| | | Creating temporary file "h:\Pop27_1, August_24,2002\Release\RSP000001.rsp" with contents
[
/O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FD /EHsc /MT /Yu"stdafx.h" /Fp".\Release/Pop.pch" /Fo".\Release/" /Fd".\Release/" /W3 /c /TP
".\VectorTransformation.cpp"
".\timer.cpp"
".\texture.cpp"
".\static.cpp"
".\spritepolygon.cpp"
".\spritemultiIcon.cpp"
".\spriteicon.cpp"
".\spritebubble.cpp"
".\sprite.cpp"
".\RealPixelConverter.cpp"
".\realbox.cpp"
".\Randomizer.cpp"
".\popview.cpp"
".\popdoc.cpp"
".\pop.cpp"
".\metric.cpp"
".\memorydc.cpp"
".\mainfrm.cpp"
".\listener.cpp"
".\heroesproto.cpp"
".\graphicsOpenGL.cpp"
".\graphicsMFC.cpp"
".\graphics.cpp"
".\glshapes.cpp"
".\gameworms.cpp"
".\gamestub3d.cpp"
".\gamestub.cpp"
".\gamespacewar.cpp"
".\gamepicknpop.cpp"
".\gamemyproject.cpp"
".\gamedefender3d.cpp"
".\gamedambuilder.cpp"
".\gameballworld.cpp"
".\gameairhockey.cpp"
".\game.cpp"
".\force.cpp"
".\dialogspeed.cpp"
".\dialogopenglinfo.cpp"
".\critterwall.cpp"
".\critterviewer.cpp"
".\critterarmed.cpp"
".\critter.cpp"
".\controller.cpp"
".\colorstyle.cpp"
".\collider.cpp"
".\childfrm.cpp"
".\biota.cpp"
]
Creating command line "cl.exe @"h:\Pop27_1, August_24,2002\Release\RSP000001.rsp" /nologo"
Creating temporary file "h:\Pop27_1, August_24,2002\Release\RSP000002.rsp" with contents
[
/O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FD /EHsc /MT /Yc"stdafx.h" /Fp".\Release/Pop.pch" /Fo".\Release/" /Fd".\Release/" /W3 /c /TP
".\stdafx.cpp"
]
Creating command line "cl.exe @"h:\Pop27_1, August_24,2002\Release\RSP000002.rsp" /nologo"
Creating command line "rc.exe /d "NDEBUG" /l 0x409 /fo".\Release/Pop.res" ".\Pop.rc""
Creating temporary file "h:\Pop27_1, August_24,2002\Release\RSP000003.rsp" with contents
[
/OUT:"Pop27_1(Release).exe" /INCREMENTAL:NO /NOLOGO /DELAYLOAD:"OleAcc.dll" /PDB:".\Release/Pop25_6(Release).pdb" /SUBSYSTEM:WINDOWS /MACHINE:I386 opengl32.lib glu32.lib winmm.lib htmlhelp.lib DelayImp.lib DelayImp.lib
".\Release\biota.obj"
".\Release\ChildFrm.obj"
".\Release\collider.obj"
".\Release\colorstyle.obj"
".\Release\controller.obj"
".\Release\Critter.obj"
".\Release\critterarmed.obj"
".\Release\critterviewer.obj"
".\Release\critterwall.obj"
".\Release\dialogopenglinfo.obj"
".\Release\dialogspeed.obj"
".\Release\force.obj"
".\Release\game.obj"
".\Release\gameairhockey.obj"
".\Release\gameballworld.obj"
".\Release\gamedambuilder.obj"
".\Release\gamedefender3d.obj"
".\Release\gamemyproject.obj"
".\Release\gamepicknpop.obj"
".\Release\GameSpacewar.obj"
".\Release\gamestub.obj"
".\Release\gamestub3d.obj"
".\Release\gameworms.obj"
".\Release\glshapes.obj"
".\Release\graphics.obj"
".\Release\graphicsMFC.obj"
".\Release\graphicsOpenGL.obj"
".\Release\heroesproto.obj"
".\Release\listener.obj"
".\Release\MainFrm.obj"
".\Release\MemoryDC.obj"
".\Release\metric.obj"
".\Release\Pop.obj"
".\Release\Pop.res"
".\Release\PopDoc.obj"
".\Release\popview.obj"
".\Release\Randomizer.obj"
".\Release\RealBox.obj"
".\Release\RealPixelConverter.obj"
".\Release\Sprite.obj"
".\Release\spritebubble.obj"
".\Release\spriteicon.obj"
".\Release\spritemultiIcon.obj"
".\Release\spritepolygon.obj"
".\Release\static.obj"
".\Release\StdAfx.obj"
".\Release\Texture.obj"
".\Release\Timer.obj"
".\Release\VectorTransformation.obj"
]
Creating command line "link.exe @"h:\Pop27_1, August_24,2002\Release\RSP000003.rsp""
|