#ifndef CLUB_H_INCLUDED #define CLUB_H_INCLUDED 1 class Club { private: static const double DEF_SLOPE; static const double SCALE; int hClub; // handle to the club call list int hTexture; // handle to the club texture double slope_; public: Club(double slope = DEF_SLOPE); ~Club(); void initializeGraphics(); void draw(); const double slope() const {return slope_;} }; #endif // CLUB_H_INCLUDED