//----------------------------------------------------------------- // Henway Application // C++ Header - Henway.h //----------------------------------------------------------------- #pragma once //----------------------------------------------------------------- // Include Files //----------------------------------------------------------------- #include #include "Resource.h" #include "GameEngine.h" #include "Bitmap.h" #include "Sprite.h" //----------------------------------------------------------------- // Global Variables //----------------------------------------------------------------- HINSTANCE g_hInstance; GameEngine* g_pGame; HDC g_hOffscreenDC; HBITMAP g_hOffscreenBitmap; Bitmap* g_pHighwayBitmap; Bitmap* g_pChickenBitmap; Bitmap* g_pCarBitmaps[4]; Bitmap* g_pChickenHeadBitmap; Sprite* g_pChickenSprite; int g_iInputDelay; int g_iNumLives; int g_iScore; BOOL g_bGameOver; //----------------------------------------------------------------- // Function Declarations //----------------------------------------------------------------- void MoveChicken(int iXDistance, int iYDistance);