/* Dia -- an diagram creation/manipulation program * Copyright (C) 1998 Alexander Larsson * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "config.h" #include "intl.h" #include "render_object.h" #include "network.h" #include "pixmaps/antenna.xpm" static Object *antenna_create(Point *startpoint, void *user_data, Handle **handle1, Handle **handle2); static void antenna_save(RenderObject *antenna, ObjectNode obj_node, const char *filename); static Object *antenna_load(ObjectNode obj_node, int version, const char *filename); static ObjectTypeOps antenna_type_ops = { (CreateFunc) antenna_create, (LoadFunc) antenna_load, (SaveFunc) antenna_save }; ObjectType antenna_type = { "Network - Antenna", /* name */ 0, /* version */ (char **) antenna_xpm, /* pixmap */ &antenna_type_ops /* ops */ }; #define ANTENNA_LINE NETWORK_GENERAL_LINEWIDTH #define ANTENNA_WIDTH 1 #define ANTENNA_HEIGHT 3 #define ANTENNA_BORDER 0.325 #define ANTENNA_UNDER1 0.35 #define ANTENNA_UNDER2 0.35 #define ANTENNA_BOTTOM (ANTENNA_HEIGHT+ANTENNA_UNDER1+ANTENNA_UNDER2) RenderObjectDescriptor antenna_desc = { NULL, /* store */ { ANTENNA_WIDTH*0.5, ANTENNA_BOTTOM }, /* move_point */ ANTENNA_WIDTH, /* width */ ANTENNA_BOTTOM, /* height */ ANTENNA_LINE / 2.0, /* extra_border */ TRUE, /* use_text */ { ANTENNA_WIDTH*0.5, ANTENNA_BOTTOM + 0.1 }, /* text_pos */ ALIGN_CENTER, /* initial alignment */ NULL, /* initial font, set in render_to_store() */ 1.0, /* initial font height */ NULL, /* connection_points */ 0, /* num_connection_points */ &antenna_type }; static void render_to_store(void) { RenderStore *store; Point p1, p2; Point *points; Point poly[6]; antenna_desc.initial_font = font_getfont("Courier"); store = new_render_store(); rs_add_set_linewidth(store, ANTENNA_LINE); rs_add_set_linejoin(store, LINEJOIN_MITER); rs_add_set_linestyle(store, LINESTYLE_SOLID); /* the small stuff */ p1.x = 0.00; p1.y = ANTENNA_HEIGHT * 0.17; p2.x = ANTENNA_WIDTH * 0.50; p2.y = ANTENNA_HEIGHT * 0.25; rs_add_draw_line(store, &p1, &p2, &color_black); p1.x = 0.00; p1.y = ANTENNA_HEIGHT * 0.25; p2.x = ANTENNA_WIDTH * 0.50; p2.y = ANTENNA_HEIGHT * 0.33; rs_add_draw_line(store, &p1, &p2, &color_black); p1.x = 0.00; p1.y = ANTENNA_HEIGHT * 0.33; p2.x = ANTENNA_WIDTH * 0.50; p2.y = ANTENNA_HEIGHT * 0.42; rs_add_draw_line(store, &p1, &p2, &color_black); p1.x = 0.00; p1.y = ANTENNA_HEIGHT * 0.42; p2.x = ANTENNA_WIDTH * 0.50; p2.y = ANTENNA_HEIGHT * 0.50; rs_add_draw_line(store, &p1, &p2, &color_black); p1.x = 0.00; p1.y = ANTENNA_HEIGHT * 0.50; p2.x = ANTENNA_WIDTH * 0.50; p2.y = ANTENNA_HEIGHT * 0.58; rs_add_draw_line(store, &p1, &p2, &color_black); p1.x = 0.00; p1.y = ANTENNA_HEIGHT * 0.58; p2.x = ANTENNA_WIDTH * 0.50; p2.y = ANTENNA_HEIGHT * 0.67; rs_add_draw_line(store, &p1, &p2, &color_black); p1.x = 0.00; p1.y = ANTENNA_HEIGHT * 0.67; p2.x = ANTENNA_WIDTH * 0.50; p2.y = ANTENNA_HEIGHT * 0.75; rs_add_draw_line(store, &p1, &p2, &color_black); p1.x = 0.00; p1.y = ANTENNA_HEIGHT * 0.75; p2.x = ANTENNA_WIDTH * 0.50; p2.y = ANTENNA_HEIGHT * 0.83; rs_add_draw_line(store, &p1, &p2, &color_black); p1.x = 0.00; p1.y = ANTENNA_HEIGHT * 0.83; p2.x = ANTENNA_WIDTH * 0.50; p2.y = ANTENNA_HEIGHT * 0.92; rs_add_draw_line(store, &p1, &p2, &color_black); p1.x = 1.00; p1.y = ANTENNA_HEIGHT * 0.17; p2.x = ANTENNA_WIDTH * 0.50; p2.y = ANTENNA_HEIGHT * 0.25; rs_add_draw_line(store, &p1, &p2, &color_black); p1.x = 1.00; p1.y = ANTENNA_HEIGHT * 0.25; p2.x = ANTENNA_WIDTH * 0.50; p2.y = ANTENNA_HEIGHT * 0.33; rs_add_draw_line(store, &p1, &p2, &color_black); p1.x = 1.00; p1.y = ANTENNA_HEIGHT * 0.33; p2.x = ANTENNA_WIDTH * 0.50; p2.y = ANTENNA_HEIGHT * 0.42; rs_add_draw_line(store, &p1, &p2, &color_black); p1.x = 1.00; p1.y = ANTENNA_HEIGHT * 0.42; p2.x = ANTENNA_WIDTH * 0.50; p2.y = ANTENNA_HEIGHT * 0.50; rs_add_draw_line(store, &p1, &p2, &color_black); p1.x = 1.00; p1.y = ANTENNA_HEIGHT * 0.50; p2.x = ANTENNA_WIDTH * 0.50; p2.y = ANTENNA_HEIGHT * 0.58; rs_add_draw_line(store, &p1, &p2, &color_black); p1.x = 1.00; p1.y = ANTENNA_HEIGHT * 0.58; p2.x = ANTENNA_WIDTH * 0.50; p2.y = ANTENNA_HEIGHT * 0.67; rs_add_draw_line(store, &p1, &p2, &color_black); p1.x = 1.00; p1.y = ANTENNA_HEIGHT * 0.67; p2.x = ANTENNA_WIDTH * 0.50; p2.y = ANTENNA_HEIGHT * 0.75; rs_add_draw_line(store, &p1, &p2, &color_black); p1.x = 1.00; p1.y = ANTENNA_HEIGHT * 0.75; p2.x = ANTENNA_WIDTH * 0.50; p2.y = ANTENNA_HEIGHT * 0.83; rs_add_draw_line(store, &p1, &p2, &color_black); p1.x = 1.00; p1.y = ANTENNA_HEIGHT * 0.83; p2.x = ANTENNA_WIDTH * 0.50; p2.y = ANTENNA_HEIGHT * 0.92; rs_add_draw_line(store, &p1, &p2, &color_black); /* clean unneeded */ poly[0].x = 0.00; poly[0].y = 0.00; poly[1].x = ANTENNA_WIDTH; poly[1].y = 0.00; poly[2].x = ANTENNA_WIDTH; poly[2].y = ANTENNA_HEIGHT * 0.92; poly[3].x = ANTENNA_WIDTH * 0.50; poly[3].y = ANTENNA_HEIGHT * 0.17; poly[4].x = 0.00; poly[4].y = ANTENNA_HEIGHT * 0.92; rs_add_fill_polygon(store, poly, 5, &color_white); /* now the small lightning */ p1.x = ANTENNA_WIDTH * 0.50; p1.y = ANTENNA_HEIGHT * 0.17; p2.x = ANTENNA_WIDTH * 0.44; p2.y = ANTENNA_HEIGHT * 0.08; rs_add_draw_line(store, &p1, &p2, &color_black); p1.x = ANTENNA_WIDTH * 0.44; p1.y = ANTENNA_HEIGHT * 0.08; p2.x = ANTENNA_WIDTH * 0.50; p2.y = ANTENNA_HEIGHT * 0.125; rs_add_draw_line(store, &p1, &p2, &color_black); p1.x = ANTENNA_WIDTH * 0.50; p1.y = ANTENNA_HEIGHT * 0.125; p2.x = ANTENNA_WIDTH * 0.375; p2.y = 0.00; rs_add_draw_line(store, &p1, &p2, &color_black); rs_add_set_linewidth(store, ANTENNA_LINE * 2); /* now the large outer stuff */ poly[0].x = ANTENNA_WIDTH * 0.50; poly[0].y = ANTENNA_HEIGHT * 0.17; poly[1].x = ANTENNA_WIDTH; poly[1].y = ANTENNA_HEIGHT * 0.92; poly[2].x = ANTENNA_WIDTH * 0.5; poly[2].y = ANTENNA_HEIGHT; poly[3].x = 0.00; poly[3].y = ANTENNA_HEIGHT * 0.92; rs_add_draw_polygon(store, poly, 4, &color_black); p1.x = 0.00; p1.y = ANTENNA_HEIGHT * 0.92; p2.x = ANTENNA_WIDTH * 0.50; p2.y = ANTENNA_HEIGHT * 0.83; rs_add_draw_line(store, &p1, &p2, &color_black); p1.x = ANTENNA_WIDTH * 0.50; p1.y = ANTENNA_HEIGHT * 0.83; p2.x = ANTENNA_WIDTH; p2.y = ANTENNA_HEIGHT * 0.92; rs_add_draw_line(store, &p1, &p2, &color_black); p1.x = ANTENNA_WIDTH * 0.50; p1.y = ANTENNA_HEIGHT * 0.17; p2.x = ANTENNA_WIDTH * 0.50; p2.y = ANTENNA_HEIGHT; rs_add_draw_line(store, &p1, &p2, &color_black); points = g_new(Point, 1); points[0].x = ANTENNA_WIDTH * 0.5; points[0].y = ANTENNA_HEIGHT + ANTENNA_UNDER1 + ANTENNA_UNDER2; antenna_desc.connection_points = points; antenna_desc.num_connection_points = 1; antenna_desc.store = store; } static Object * antenna_create(Point *startpoint, void *user_data, Handle **handle1, Handle **handle2) { if (antenna_desc.store == NULL) { render_to_store(); } return new_render_object(startpoint, handle1, handle2, &antenna_desc); } static void antenna_save(RenderObject *antenna, ObjectNode obj_node, const char *filename) { render_object_save(antenna, obj_node); } static Object * antenna_load(ObjectNode obj_node, int version, const char *filename) { if (antenna_desc.store == NULL) { render_to_store(); } return render_object_load(obj_node, &antenna_desc); }