/OpenGL LSD.dsp/1.4/Tue Nov 12 07:20:00 2002//
/OpenGL LSD.dsw/1.1.1.1/Sat Nov  2 00:33:01 2002//
/OpenGL LSD.sln/1.2/Mon Nov 11 21:14:09 2002//
/OpenGL LSD.vcproj/1.2/Mon Nov 11 21:14:09 2002//
/bmp.cpp/1.1.1.1/Sat Nov  2 00:33:01 2002//
/bmp.h/1.2/Mon Nov 11 00:21:02 2002//
/box.h/1.4/Tue Nov 12 07:20:01 2002//
/cone.h/1.4/Tue Nov 12 07:20:01 2002//
/file_formats.txt/1.4/Mon Nov 11 00:21:03 2002//
/game_object_type.cpp/1.4/Tue Nov 12 00:45:22 2002//
/game_object_type.h/1.4/Mon Nov 11 18:07:44 2002//
/r3vect.cpp/1.4/Mon Nov 11 00:45:30 2002//
/r3vect.h/1.3/Mon Nov 11 00:21:03 2002//
/read_data_files.cpp/1.4/Mon Nov 11 00:31:52 2002//
/read_data_files.h/1.1/Sun Nov  3 02:57:50 2002//
/shape.cpp/1.4/Tue Nov 12 07:20:01 2002//
/shape.h/1.4/Tue Nov 12 07:20:01 2002//
/sphere.cpp/1.4/Tue Nov 12 07:20:01 2002//
/sphere.h/1.5/Tue Nov 12 07:20:01 2002//
/texture_lib.cpp/1.2/Mon Nov 11 00:21:03 2002//
/texture_lib.h/1.2/Mon Nov 11 00:21:03 2002//
/transform_matrix.cpp/1.4/Tue Nov 12 07:20:01 2002//
/transform_matrix.h/1.4/Tue Nov 12 07:20:01 2002//
D/Debug////
D/Sounds////
D/Textures////
/OpenGL LSD.opt/1.9/Tue Nov 12 11:14:30 2002//
/box.cpp/1.5/Tue Nov 12 11:14:30 2002//
/cone.cpp/1.5/Tue Nov 12 11:14:30 2002//
/game_object.cpp/1.14/Tue Nov 12 11:59:15 2002//
/game_object.h/1.9/Tue Nov 12 11:59:15 2002//
/main.cpp/1.34/Tue Nov 12 11:59:15 2002//
/game_objects.txt/1.16/Tue Nov 12 12:01:24 2002//
/object_types.txt/1.17/Tue Nov 12 12:01:25 2002//
