Timeline
- 11/5: Have the hole laid out in its final form. Have fences, hay,
and puddles implemented (functional, but not pretty). Construct
classes for all code. Finish collision detection.
- 11/10: Have a functional PhantomMule who catches and moves the
ball. Control interaction between club and ball.
Add
lighting. Make the camera follow the ball.
- 11/12: Final project due. Have good-looking graphics and add
sound effects. Finish documentation.