Risks as of 12/19 (i.e., Future Improvements)
- Modeling/Graphics
- Efficiency/Memory Leaks
- World Map
- Dynamic Determination of Enemies
- Improved Purchasing Model
- More customizable player
- More than one player-controlled character
- Multiple simultaneous enemy combatants
Risks as of 12/10
Risks as of 12/3
Risks as of 11/25
- Menu
- Modeling
- Animation (???)
- Combat system difficulty tweaking
- Color model loading
- Cel shading speed