12/8/03 -- On Saturday I added in a feature that allows you to press "x" while the player is moving through the level and then the current player position is written to a file. This eventually can be used to determine where we want enemies in the final version. I also added in more features to be read in from the enemy specification file (velocity, whether or not the enemy will fire and the enemy health. Today I finished up making the enemies shoot towards the player ship. It's not perfect, but getting the enemies to shoot a moving target is kinda difficult and aggravating.
11/22/03 -- We had meeting where we put together all of the code we've been working on. I was responsible for base.h and base.ccp.
11/20/03 -- I added the interface and colliding use cases to the Wiki.
11/18/03 -- Weee Wiki!