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Risk Name Importance Description Backup Assignment
Models High Loading and displaying .ms3d files to represent objects in the game Resort to simplified appearances (spheres, planes, etc.) -
Textures Medium Loading and displaying images for use in the game Shade objects with one color -
Text Low A method to display text to the screen Resort to displaying any needed text in the console, and display other information as graphical representations -
Levels High Defining the range within which a player can fly and the beginning and end of a level Have the entire game be one really long level -
Enemy generation High The initial locations of enemies in a level are loaded from a file Hard code enemies -
Enemy Behavior Medium We want the enemies to be able to shoot towards the player and have some velocity Have enemies that don't shoot or move
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Topic RiskAnalyses . { Edit | Attach | Ref-By | Printable | Diffs | r1.3 | > | r1.2 | > | r1.1 | More }
Revision r1.3 - 09 Dec 2003 - 04:49 GMT - MelissaFederowicz
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