This is a team assignment that should be completed
after all teammembers have
completed the POP exercise. You should submit one solution for this
assignment and link an electronic version to your wiki page.
The objective of this assignment is to evaluate your three game concepts
and choose one to develop for project 1. You should choose the best
concept that is feasible to build in POP over the next two and a half weeks.
- Concept Criteria and Evaluation: You need to agree on what constitutes a "good" arcade game and then evaluate your concepts against these
criteria.
- What are the five all-time best arcade games?
- Why are these games good? List your top ten criteria for a good arcade game.
- An arcade game can have a good concept and/or a good implementation. Which of the criteria you listed are primarily issues of concept? Which are primarily issues of implementation?
- If you do not have at least five concept-related criteria add to the list until you do.
-
Critique each of the three game concepts conceived by your team based
on the criteria established above.
- Feasibility: You need to evaluate each concept for feasibility.
- Use Case analysis:
Identify and describe the use cases for the core game for each concept. You should
describe (at least) the game screen, game mechanics, player and nonplayer
characters, scoring, and how the game is won
and lost.
- Use case realization study:
Show the aspects of your game concepts
that are implemented in the POP sample games.
- Risk analyses :
Evaluate the risks associated with each game concept,
what you could do to reduce each risk, and
a backup plan if the risk cannot be resolved.
-
Write a brief analysis of the feasibility of each game concept.
-
Based on your analysis, choose one of the concepts to develop for project
1. Write a briefy rationale for your decision.