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Finalized the UML diagrams our group created.

-- ChrisWilson - 05 Oct 2004

I started testing the physics engine of the prototype today. Since we're dealing with a standardized triangle, I'm feeding the engine various ball positions and velocities to see if it detects a collision. The standardized triangle is located at ((0, 0, 0), (1, 0, 1), (1, 0, 0)). Among the values tested:

Testing surface collision:

Testing edge collision:

Testing vertex collision:

Testing non-collisions:

-- ChrisWilson - 06 Oct 2004

Finalized the UML diagrams, WBS, Gnatt chart, etc.

-- ChrisWilson - 08 Oct 2004

Implemented a timer.

-- ChrisWilson - 17 Oct 2004

The prototype can now read triangle and ball coordinates and ball velocity from a file. I also created a handful of test files to use, including a cube.

-- ChrisWilson - 20 Oct 2004

I played around with the code to load files. You can now use RAW files generated by MilkShape?, combined with our own custom MG files, which specify ball coordinates, and, eventually, texture information.

-- ChrisWilson - 24 Oct 2004

Topic ChrisMiniGolfLog . { Edit | Attach | Ref-By | Printable | Diffs | r1.4 | > | r1.3 | > | r1.2 | More }
Revision r1.4 - 25 Oct 2004 - 10:16 GMT - ChrisWilson
Parents: WebHome > MiniGolf
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