| Topics in Team3 web: | Changed: now 21:39 GMT | Changed by: |
| ProjectMilestones | 17 Feb 2004 - 21:01 - r1.10 | EvanParry |
| Alright, here's how I think we could divide the work for the prototype (assignments as of 2/3): Player: we need to integrate the shooting code from another game into ... | ||
| ProjectOne | 28 Feb 2004 - 00:29 - NEW | EvanParry |
| Schedule of Importance RED 7 Feb 2004 2pm Customer presentation in the LAC lab. 10 Feb 2004 1:15pm First Prototype and Design Document due, see ProjectMilestones ... | ||
| ProjectTwo | 13 Apr 2004 - 20:48 - r1.10 | EvanParry |
| Work and documentation for Project 2. CvsInfo how to use the CVS system. Main.EvanParry 28 Feb 2004 PrototypeI PrototypeII http://www.cs.hmc.edu/cs121/Team3/project2 ... | ||
| PrototypeI | 12 Mar 2004 - 22:09 - r1.2 | JannaDeVries |
| There's a ball class that's pretty complete now that Evan and I have combined what we each wrote separately "EdgeCollider.cpp" detects edge collisions, with the assumption ... | ||
| PrototypeII | 12 Mar 2004 - 22:12 - r1.2 | JannaDeVries |
| Todo list for Saturday: Create World class with updater and keyboard input functions. Should contain Ball, Triangle, and have integrated tests. Update collideVertex ... | ||
| PrototypeIII | 29 Mar 2004 - 20:41 - r1.4 | AdamKangas |
| I've been working on collision response for one triangle. I have yet to work on vertices or hitting multiple faces. It would probably be good to take a look at that ... | ||
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