We met today for several hours to work on remaining issues. Janna got enemy firing, added timer, and limited player firing working. Adam implemented the rings. Evan implemented an enemy file loader which reads in enemy descriptions.
Remaining things to do:
Rings -- need to implement correct collision detection. Janna.
Scoring -- need to have a player score which increases upon going through rings or destroying enemies. Also need a score display. Evan.
Models -- still need them. Adam.
Cool destructions effects -- some sort of explosion handler. Janna.