Fixed a bug that caused slow-down in enemy movement AI.
Fixed a bug with keyboard commands on non-active units.
Executable is compiled in Debug, which actually works.
Known issues:
Pressing ESCAPE to close the menu leaves glut in a very funny state, in which you can click anywhere to get back to normal, but keyboard input tends to crash the program. In short, click to exit the menu, rather than using ESCAPE.
We observed menu commands breaking, such that menus were displayed but no commands issued through them occured. Afterwards, keyboard commands still worked, but proper mouse functionality never returned.