2/25/04 - made first draft of uml diagram for engine (5+ hours)
2/27/04 - made 2nd draft of uml diagram for engine, conferred with andrew, created project 2 wiki page, uploaded uml design docs. (3 hours)
3/1/04 - wrote eveything in the engine besides intersection tests. helped ben and andrew make intersection tests and debugged their code (7 hours)
3/5/04 - wrote tranformation code for non-standard orientation triangles. only supports face colision right now. also debugged face collsion code more. (5 hours)
3/6/04 - helped andrew write non-standard edge collision code, helped ben make a test scene, added lighting and per vertex colors, worked on ball update() function so that normals are averaged for multiple simulataneuous face intersections and started working on normal averaging for edges and vertices, integrated andrew's edge collision code with my code, integrated ben's pyramid scene and graphics code into one project (5.5 hours).