Hey guys, I think we should give a name to our commando, because it sounds lame when I just say commando in the cases. Also, I wrote this up pretty quick, so its just a rough draft, feel free to edit as much as you want.
Play Game
You are a water commando, running around Harvey Mudd College, shooting your super soaker or water balloons at Scrippsies. Getting a Scripps girl wet increase your score. The object of the game is to soak as many Scripps girls as possible.
Commando Movement
The player moves throughout all points of the map by using the arrow keys to walk in that direction. No matter which direction the water commando is facing, pressing the up arrow will cause the commando to walk upwards. The same applies to the other directional arrow keys. The style of movement will not be drift, but just plain walking movement.
Feasibility
The movement will be easy to configure because Pink Monster has the same movement, but only horizontally. In Water Commando, the player will be able to move both horizontally and vertically. If both a horizontal and vertical arrow key is pressed, the commando will move diagonally at 45 degrees. The movement is very feasible because it has been done for us in other programs.
Map
The map is of Harvey Mudd Campus. The bitmap contains the quad dorms and continues until Atwood dorm. The screen will not capture the entire map but only a section. The map will scroll according to the commando’s movements. The map will not wrap around, so the commando will not be able to move off the outer boundaries of the map.
Obstacles/ Buildings
Although the map will just be a bitmap in the background, the water commando will not be able to walk over buildings, trees, or Scripps girls. Boundaries are set for where the commando will be not allowed to walk to make the game more realistic.
Feasibility
Collision detection is done with bounding spheres in POP, so each wall can just be a row of small spheres. Each tree can be a big sphere and each target a small sphere. This is feasible because in the Dam Builder game, there are walls that player or bullets do not penetrate. Also, for the Scripps girls, they will just be like asteroids in Asteroids.
Targets (Scripps Girls)
Scripps Girls will run around the map, starting in a general area near North and East and walk/migrate as a flock towards Atwood. The girls will have a primitive AI, so they will run away from bullets and the commando. When they run away, they’ll run at a higher speed, otherwise they will just walk in a nonlinear path from one end of the map to the other.
Feasibility
The targets will be very easy because the targets will be almost exactly like the ones in space invaders, just prettier.
Scoring
Scoring in this game will be relatively simple. For each girl soaked, you will receive a highpoint.
Weapons
The commando will basically have two types of weapons in this game
-super soaker: this will just shoot a stream of water a certain distance in the direction the commando is facing. This will be similar to bullets in space invaders, but a more rapid fire to make it look a stream.
-water balloons: will be a bomb like weapon. The number of bombs will be limited. There will be various places on the map to restock the bombs. Where the water balloon lands, a group of bullets will explode radially outward for a certain radius. This will simulate a bomb.
Feasibility: The super soaker will be very similar to space invaders, however the water balloon is not present in any of the games, but will be simple to implement because the concept is based off the bullet.
Shooting/Aiming
The shooting and aiming will be controlled with the mouse. Wherever the mouse points, that is the direction the commando will be aiming. Left click will fire the super soaker while right click will launch the water balloon. The water balloon will land where the mouse is located when right clicked.
Feasibility
the mouse aiming option is demonstrated in asteroids.
Game Progression
Don’t know how this is going to work. Discuss later.
Game Over
Don’t quite know yet.
Graphics
Will be badass because Forest and Ben are awesome with photoshop
Sounds
The sounds are not quite worked out yet. The Scripps girls will make some kind of yelp or scream. The super soaker and water balloons will have a weapon noise associated with them. Other noises may be associated with the water commando. If background music can be added, that would be sweet.
Feasibility
Sounds are implemented in all the games so they will simple to associate to our game.