3/8/2004 5:25pm: Imported standardization and Tuple matMultiply code.
3/7/2004 1:00pm: Introduced multiple triangles to demo.
3/2/2004 3:50am: Integrated OpenGL interface.
3/1/2004 10:00pm: Assigned OpenGL interface.
3/1/2004 7:15pm: Added class definition files (Ball, Triangle, Room.cpp) to project.
2/28/2004 6:30pm: Started the CVS repository at /cs/cs121/2004/spring/proj2/Team5/CVS (set CVSROOT to this)
Heh, I didn't find this until too far into this project. Posted to the Project Updates section of the main page as an alternative. - EdKim
Project1 Updates taken from Team Page:
2/18/2004: Wrote and posted first draft of User's Guide.
2/17/2004: Final gameplay tweaking and bug fixing with John before code freeze. - EdKim
2/16/2004: Improved animation took too much from performance. Graphics performance could be improved by adjusting image attributes. This yielded a nice balance between animation and gameplay performance. Controls are much more responsive as a result. Designed level 3 during group coding session. - EdKim
2/15/2004: Experimented with shooting animation during group coding session. It was not functional so it was not merged. - EdKim
2/14/2004: Finished majority of game images, uploaded them. -EdKim