TWiki . Team6 .
ProjectPresentations
Concept presentations, 27 Jan 2004.
Ivory Tower
by
CalPierog
Heroes of CIS
by
PaulScott
-- Concept chosen for our game.
Workload
by
RyanRiegel
--
PaulScott
- 01 Feb 2004
Concept and Feasibility Assesment presentation, 03 Feb 2004.
Heroes of CIS
--
RyanRiegel
- 02 Feb 2004
Main "customer" (Brian Bentow) responses to presentation:
Bitmaps should be easy
Game that player loses because it gets too hard is not as fun as goal-oriented game
Could add levels?
Could add quotas?
Project as presented seems very feasible
POP only supports single thread. Thus, game will not proceed while any sounds are being played.
Upshot: No cool sound effects for us :(
--
PaulScott
- 03 Feb 2004
Design Document, 09 Feb 2004.
Heroes of CIS Design Document
--
CalPierog
- 09 Feb 2004
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Revision r1.7 - 19 Feb 2004 - 21:15 GMT -
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