# Pteradude
# Golf Dialogue
# Creator: Alexa Keizur/Kimberly Sheely
# Last Edited: Eric Aleshire 3-28-11

label pteradude_golf:
    $ randomChoice = choice(range(1))
    
    scene bg golfBG with fade
    $name = myPlayer.getName()
    # Remember that this is the one that calls the methods...
    # but the call name corresponds to the renpy scene characters
    $PD = getNPC("pteradude")
    # ... And this is the one that speaks
    $pteradude = PD.getCharacter()
    
    show pteradude normal at right
    show you normal at left
    pteradude "'Sup %(name)s!"
    show pteradude happy
    pteradude "I don't really golf much, so this should be interesting."
    
    if randomChoice == 0:        
        show pteradude angry at right with fade
        show you normal at left
        with ease
        
        pteradude "No, not again!"
        show pteradude sad
        
        menu:
            pteradude "I'm really no good at this game."
            "I'm sure you can get better if you practice!":
                pteradude "I guess..."
                show pteradude happy
                pteradude "Thank you for the confidence, though."
            "I guess it's just not your thing.":
                pteradude "Yeah..."
                show pteradude angry
                pteradude "Whatever."
                show pteradude normal
                pteradude "Golf is pretty boring anyways, so it doesn't matter if I'm any good at it."

                    
    show you normal at left with fade
    show pteradude normal at right

    pteradude "Enough golf. Let's talk about something else."
    $PD.doRelationship()
    
          
