# Player
# Reading Dialogue
# Creator: ?
# Last Edited: 
label player_fundraise:
    $ from random import *
    $ randomChoice = choice([0,1,2,3])

    scene bg crowdBG with fade
    
    show you happy at center
    "You decide to do some fundraising."
    show you normal
    "..."
    "......"
    "........."
    
    $ change = 1
    if randomChoice == 0:
        show you sad at center
        you "I need more money for my campaign..."
        show you confident at center
        you "So give me your money if you want to live!"
        "No one was very moved by your plea..."
        show you sad
        "But at least you got something!"
    elif randomChoice == 1:
        show you confident at center
        you "You can help make our country great!"
        "The crowd was moved by your speech."
        $change += 2
    elif randomChoice == 2:
        show you confident at center
        you "You could help me become president!"
        "Well, some people decided to give you money."
        $change += 1
    elif randomChoice == 3:
        show you confident at center
        you "I am so incredibly excellent, how could you not want to give me your money?"
        "The crowd is not very impressed..."
        "But you still got some money!"
    
    "You have finished fundraising."
    call changeStats("money", change)
    
    jump endActivity
    
