<Container size="200,768" position="824,0">
    <Container size = "200,100" position = "0,0">
        <HBox margins="10,10">
            <Label text ="Turn: "/>
            <Label  name="turnNum" text="0000" />
        </HBox>
    </Container>

    <Container size = "200,250" position="0,100" >
        <HBox margins="10,10">
            <Icon image="gui/icons/clone.png" />
            <Label text = "Workers: "/>
            <Label name="workerNum" text="00000000"/>
        </HBox>
    </Container>
	
	<Container size = "200,250" position="0,140" >
		<HBox margins="10,10">
			<Icon image="gui/icons/clone.png" />
			<Label text = "Soldiers: "/>
			<Label name="soldierNum" text="00000000"/>
		</HBox>
	</Container>
        
    <Container size = "200,250" position="0,180" >
        <HBox margins="10,10">
            <Icon image="gui/icons/food.png" />
            <Label text = "Food: "/>
            <Label name="foodAmt" text="0000000000"/>
        </HBox>
    </Container>

	<Container size = "200,250" position="0,220" >
		<HBox margins="10,10">
			<Icon image="gui/icons/buildinium.png" />
			<Label text = "Buildinium: "/>
			<Label name="buildiniumAmt" text="0000000000"/>
		</HBox>
	</Container>

    <Container size = "200,250" position="0,350" >
        <VBox>
        <HBox margins="10,10">
            <Icon image="gui/icons/alien1.png" />
            <Label text = "Happiness: "/>
            <Label name="happinessLevel1" text="0000"/>
        </HBox>
		<HBox margins="10,10">
			<Icon image ="gui/icons/alien2.png" />
			<Label text ="Happiness: " />
			<Label name="happinessLevel2" text="0000" />
		</HBox>
        </VBox>
    </Container>

    <Container size = "200,200" position="0,600" >
        <VBox margins="10,10">
            <Button name="helpButton" min_size="180,50" text="Help"/>
            <Spacer/>
            <Button name="menuButton" min_size="180,50" text="Menu"/>
            <Spacer/>
            <Button name="endTurnButton" min_size="180,50" text="End Turn"/>
        </VBox>
    </Container>
</Container>
