Progress last week

  • Vivian
    • SDK Distribution
      • Use Vivian's login and info to install SDK
    • Animation for iOS games
      • Existing sprite classes
      • Animation support
    • Knight Fight basis for a simple game
      • Open source
      • Good place to start
  • Beryl
    • Downloaded SDK
      • Worked through some introductory tutorials
    • Map UI meeting
      • Worked out gestures based on iOS conventions
      • Rotation in battle
        • No menu; we are
    • Made UI mockup
    • Began work on overworld user test
  • Mary Rachel
    • Worked with Rai on battle screen mockup and battle UI
    • Plot planning
      • Will add to trac!
  • Paula
    • Completed Felice concept
    • Worked with Beryl on overworld UI and user test
  • Josh
    • Researched Objective C tutorials
  • Rai
    • Worked with Mary Rachel on battle UI
    • Made additional battle mockups

Things to do this week

  • Vivian
    • Compile master list of links relevant to SDK
  • Beryl
    • More objective C tutorials!
    • Complete and conduct overworld user test
      • Get transparency from Joyce in the CS office
    • Fight about menus with Rai
  • Mary Rachel
    • Add plot notes to trac
    • Script chapter 0
  • Paula
    • Robin concept
    • Send e-mail to Prof. Z asking for 2nd floor Sprague access
    • Assist in overworld user test?
  • Josh
    • Investigate Knight Fight
  • Rai
    • Figure out rotation?
    • Fight with various people about Robin's abilities' manifestation
    • Fight about menus with Beryl
  • General
    • Need password for 2nd floor Sprague Macs
      • Both Macs are probably free for use; might have to ask Josiah to make sure
    • Possibly obtain more Macs from CIS?
    • CS lab Macs have Xcode and iOS simulator
    • Architecture
      • Investigate Knight Fight and objective C before group meeting
        • Mod Knight Fight
      • Domain diagram - To be done on Friday meeting!
    • Reach decision on rotation
      • Probably something that can be implemented later