Ticket #74 (closed task: duplicate)

Opened 3 years ago

Last modified 3 years ago

Figure out how to implement saving and loading

Reported by: cobyrne Owned by: egodzich
Priority: trivial Milestone:
Component: component1 Version:
Keywords: Cc:
Blocking: Blocked By:

Description

use pickle or make all of our game variables Settings objects and just save and load those from the appropriate file?

do we need to support more than one saved game?

might be easiest to use pickle. Need to figure out how to get all of our variables into container classes or data structures though... maybe just pickling the managers will be enough?

Change History

Changed 3 years ago by cobyrne

  • owner changed from somebody to egodzich
  • status changed from new to assigned

Changed 3 years ago by cobyrne

  • status changed from assigned to closed
  • resolution set to duplicate

see #104 for more descriptive ticket

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