Timeline


and .

04/04/2011:

23:01 WorkLogColin edited by cobyrne
(diff)
22:53 Ticket #74 (Figure out how to implement saving and loading) closed by cobyrne
duplicate: see #104 for more descriptive ticket
22:49 Apr4Notes edited by yliu
(diff)
22:48 Ticket #117 (Population Cap) closed by yliu
duplicate: See ticket 116
22:46 Apr4Notes edited by yliu
(diff)
22:46 Apr4Notes created by yliu
22:46 WikiStart edited by yliu
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22:45 WikiStart edited by yliu
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22:39 Ticket #117 (Population Cap) created by yliu
We determined that they can only have 20 workers.
22:38 Ticket #116 (Implement pop cap) created by cobyrne
20 workers max
22:37 Ticket #115 (Implement technologies) created by cobyrne
Technologies should be necessary to repair the ship. Each alien …
18:54 WikiStart edited by cobyrne
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17:22 WikiStart edited by cobyrne
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17:00 WikiStart edited by cobyrne
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17:00 WikiStart edited by cobyrne
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16:56 WikiStart edited by cobyrne
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16:54 WikiStart edited by cobyrne
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16:54 WikiStart edited by cobyrne
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16:39 Ticket #114 (Create Beta Executable) created by cobyrne
Blocked by #113 Create the executable package
16:38 Ticket #113 (Finalize Beta Code) created by cobyrne
Feature freeze: 4/11 Code freeze: 4/12 Blocking: Beta executable
16:36 Ticket #112 (Create Beta User Survey) created by cobyrne
16:35 Ticket #111 (Create Beta User Document) created by cobyrne
16:33 Ticket #110 (Design alliances/enemies) created by cobyrne
Figure out if we need this and how to implement it.
16:31 Ticket #109 (Design Sound) created by cobyrne
Figure out how we should implement sound. How does background music work …
16:29 Ticket #108 (Implement trade) created by cobyrne
Blocked by: #105 Implement trade, including any additional menus, …
16:27 Ticket #107 (badges bug) created by akearney
The badge didn't disappear when the resource dissipated because I …
16:24 Ticket #106 (Implement saving/loading) created by cobyrne
Blocked by: #104 (Designing) Implement saving and loading of games
16:21 Ticket #105 (Design Trade) created by cobyrne
How do we want it to work, what's the model, what needs to be added to the …
16:20 Ticket #104 (Design Saving/Loading Mechanism) created by cobyrne
Figure out how to do this. How do we preserve the game map? How do we …
16:18 Ticket #94 (Implement raids) closed by akearney
fixed
16:16 Ticket #70 (Add badges to map when action created) closed by cobyrne
fixed
15:58 WikiStart edited by z
(diff)
15:55 gradesMar1toMar29.txt attached to WikiStart by z
15:54 WikiStart edited by z
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15:25 WorkLogColin edited by cobyrne
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13:49 Ticket #103 (Broken harvesting after receiving technology) created by egodzich
If you follow the goals and do nothing but what the goals tell you to do: …

04/03/2011:

13:44 Ticket #102 (Idle worker bug) closed by akearney
fixed
01:52 WikiStart edited by yliu
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01:51 WikiStart edited by yliu
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01:47 WikiStart edited by yliu
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01:45 WorkLogLeon edited by yliu
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04/02/2011:

23:20 PhaseThreeManagementPlan edited by yliu
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23:20 PhaseThreeManagementPlan edited by yliu
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23:19 PhaseThreeManagementPlan edited by yliu
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23:19 PhaseThreeManagementPlan edited by yliu
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20:10 Ticket #96 (Implement soldiers and creating soldiers) closed by akearney
fixed
17:02 Ticket #99 (Don't clear the worker action lists at the end of the turn) closed by cobyrne
fixed: done. the idle worker bug remains tho
17:02 Apr1Notes edited by yliu
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17:02 Apr1Notes edited by yliu
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17:02 Apr1Notes edited by yliu
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17:01 Apr1Notes edited by yliu
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17:00 Ticket #102 (Idle worker bug) created by egodzich
Since implementing the feature for saving worker assignments, we've had …
16:57 WorkLogAndy edited by akearney
(diff)
16:57 Ticket #87 (Document Tests) closed by egodzich
fixed
16:57 Ticket #101 (Make Clear Text/Dialogue/Goals) created by yliu
16:43 PhaseThreeManagementPlan created by yliu
16:38 WikiStart edited by cobyrne
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16:38 WikiStart edited by cobyrne
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16:37 WikiStart edited by cobyrne
(diff)
16:37 WikiStart edited by cobyrne
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16:36 WikiStart edited by cobyrne
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16:35 WikiStart edited by cobyrne
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16:34 WikiStart edited by cobyrne
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16:34 Ticket #100 (Add more resources) created by yliu
Add more food. perhaps more buildinium
16:34 WikiStart edited by cobyrne
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16:33 PostmortemPhase2 edited by yliu
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16:28 PostmortemPhase2 edited by yliu
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16:28 PostmortemPhase2 created by yliu
16:24 StudentReviews created by yliu
16:21 Apr1Notes edited by yliu
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16:21 WorkLogLeon edited by yliu
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16:18 Apr1Notes created by akearney
16:02 WikiStart edited by yliu
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04/01/2011:

15:38 Ticket #99 (Don't clear the worker action lists at the end of the turn) created by cobyrne
15:35 Ticket #98 (Develop the storyline) created by cobyrne
Figure out the storyline, the series of goals, and the wordings
15:23 Ticket #97 (Add a main menu) created by cobyrne
new game, load game, credits, quit game
15:19 Ticket #96 (Implement soldiers and creating soldiers) created by cobyrne
Soldiers cost food and buildinium?
15:17 Ticket #95 (Implement war) created by cobyrne
Need a declare war interaction. Maybe while war is declared there's a …
15:12 Ticket #94 (Implement raids) created by cobyrne
Should be a chance of raids proportional to how much they dislike you. …
15:07 Ticket #93 (Implement battle) created by cobyrne
Result should random, but proportional to the number of soldiers you have.
15:03 Ticket #92 (Create Beta Map) created by cobyrne
Need another alien settlement. Needs to be slightly larger. should …
14:50 Ticket #91 (Training Workers to Diplomats) closed by cobyrne
wontfix
14:45 Ticket #86 (Document Installation and Running) closed by cobyrne
fixed

03/31/2011:

19:06 WikiStart edited by akearney
(diff)
16:33 WikiStart edited by akearney
(diff)
16:30 Mar31Notes created by akearney
16:29 WikiStart edited by akearney
(diff)

03/30/2011:

20:03 Ticket #76 (Add images to info menu) closed by cobyrne
fixed
18:25 Ticket #91 (Training Workers to Diplomats) created by akearney
From a new building, allow the user to make diplomats, tracked by …
17:54 Ticket #64 (Add images to right panel) closed by akearney
fixed
17:52 Ticket #89 (Add another resource) closed by akearney
fixed
11:54 Ticket #90 (Update gifts) created by akearney
Make gifts able to choose whatever resource you want
11:15 Ticket #89 (Add another resource) created by akearney
make the game more interesting

03/29/2011:

16:01 ZorgonUndertaking.zip attached to AlphaReleaseExecutable by akearney
15:52 ZorgonUndertaking.2.zip attached to AlphaReleaseExecutable by akearney
15:02 WorkLogLeon edited by yliu
(diff)
15:01 Ticket #85 (Document Code) closed by akearney
fixed
15:00 Ticket #81 (implement repair ship) closed by akearney
fixed
14:56 AlphaReleaseDocumentation edited by yliu
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14:51 AlphaReleaseDocumentation edited by yliu
(diff)
14:49 AlphaReleaseDocumentation edited by yliu
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14:47 Alpha_Presentation.pdf attached to AlphaReleasePresentation by cobyrne
13:08 AlphaReleaseDocumentation edited by cobyrne
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12:06 Mar28Notes created by yliu
12:02 AlphaReleaseDocumentation edited by yliu
(diff)
11:24 Test Report 2.pdf attached to TestingReports by egodzich
11:18 WorkLogElliot edited by egodzich
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11:08 WorkLogElliot edited by egodzich
(diff)

03/28/2011:

22:36 Ticket #88 (Update Test Suite) created by egodzich
22:36 Ticket #49 (Design and Create Test Suite) closed by egodzich
fixed
22:30 AlphaReleaseDocumentation edited by yliu
(diff)
22:29 AlphaReleaseDocumentation edited by yliu
(diff)
22:29 AlphaReleaseDocumentation edited by cobyrne
(diff)
21:35 AlphaReleaseDocumentation edited by akearney
(diff)
21:29 AlphaReleaseDocumentation edited by yliu
(diff)
21:28 AlphaReleaseExecutable created by yliu
21:27 AlphaReleasePresentation created by yliu

03/27/2011:

16:09 WorkLogColin edited by cobyrne
(diff)
16:08 Ticket #65 (create main menu) closed by cobyrne
fixed
13:21 AlphaReleaseDocumentation created by cobyrne
13:19 Ticket #75 (refactor slider code) closed by cobyrne
fixed
13:18 Ticket #82 (Figure out goals and scrolling) closed by cobyrne
fixed: i think this is fixed now
11:51 Ticket #79 (Refactor menus) closed by cobyrne
fixed

03/26/2011:

16:50 WorkLogLeon edited by yliu
(diff)
16:49 WikiStart edited by yliu
(diff)
16:48 Mar26Notes edited by yliu
(diff)
16:48 Mar26Notes created by yliu
16:41 Ticket #84 (Document Architecture) closed by cobyrne
invalid
16:38 Ticket #87 (Document Tests) created by cobyrne
16:38 Ticket #86 (Document Installation and Running) created by cobyrne
16:38 Ticket #85 (Document Code) created by cobyrne
in code comments AND a document of our coding practices and implementation
16:37 Ticket #84 (Document Architecture) created by cobyrne
15:42 Ticket #83 (figure out screen resolution) closed by cobyrne
fixed
15:35 WikiStart edited by yliu
(diff)

03/24/2011:

15:55 Ticket #83 (figure out screen resolution) created by cobyrne
and make the changes to settings.xml, and all of the gui xml files
15:54 Ticket #82 (Figure out goals and scrolling) created by cobyrne
the popup doesnt actually ever go away, so i dont understand why scrolling …
15:48 Ticket #81 (implement repair ship) created by cobyrne
right now you just win if theyre happy…
15:48 Ticket #66 (Implement End of Turn Algorithm) closed by akearney
fixed
15:46 Ticket #80 (Make intro tutorial) created by cobyrne
Use goals, or use the (to be implemented) general popups to display an …
15:44 Ticket #79 (Refactor menus) created by cobyrne
make a general menu to display text with an OK use for goals and winning …
14:47 WorkLogLeon edited by yliu
(diff)
14:47 WorkLogLeon edited by yliu
(diff)
14:31 WorkLogColin edited by cobyrne
(diff)
14:30 Ticket #68 (Create alpha map) closed by cobyrne
fixed

03/23/2011:

18:04 Ticket #69 (Implement diplomatic actions) closed by akearney
fixed
16:49 WorkLogAndy edited by akearney
(diff)
16:25 WorkLogAndy edited by akearney
(diff)

03/22/2011:

23:37 WorkLogAndy edited by akearney
(diff)
15:34 WeeklyObjMar20 edited by egodzich
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15:33 WorkBreakDown.jpg attached to WeeklyObjMar20 by egodzich
15:26 WeeklyObjMar20 created by egodzich
14:54 WorkLogColin edited by cobyrne
(diff)
14:40 ExecutableAndReport edited by cobyrne
(diff)
13:29 ExecutableAndReport edited by cobyrne
(diff)
13:27 ExecutableAndReport edited by cobyrne
(diff)
02:51 TestReport1.pdf attached to TestingReports by egodzich
02:41 WorkLogElliot edited by egodzich
(diff)

03/21/2011:

22:35 Ticket #78 (Refactor Goals class) created by cobyrne
so many constants…
22:34 WorkLogElliot edited by egodzich
(diff)
22:34 WikiStart edited by yliu
(diff)
22:31 WeeklyObjMar13 created by yliu
22:30 Mar21Notes created by yliu
22:29 WikiStart edited by yliu
(diff)
22:28 ZorgonUndertaking.zip attached to ExecutableAndReport by akearney
Executable for 3/21
22:14 WikiStart edited by yliu
(diff)
22:08 TestingReports created by yliu
19:04 Ticket #72 (Figure out executable creation) closed by cobyrne
fixed
19:04 WorkLogColin edited by cobyrne
(diff)

03/20/2011:

15:12 Ticket #77 (remove used resources from map) closed by akearney
fixed
15:09 Ticket #77 (remove used resources from map) created by akearney
when theres nothing to harvest, remove it

03/19/2011:

13:23 WorkLogColin edited by cobyrne
(diff)
13:17 Ticket #76 (Add images to info menu) created by cobyrne
13:16 Ticket #73 (Figure out how to make the window close button quit the game) closed by cobyrne
fixed
09:21 WikiStart edited by z
(diff)

03/18/2011:

10:55 Ticket #75 (refactor slider code) created by cobyrne
right now there is gather-specific logic in the slider menu function. …
10:53 Ticket #74 (Figure out how to implement saving and loading) created by cobyrne
use pickle or make all of our game variables Settings objects and just …
10:50 Ticket #73 (Figure out how to make the window close button quit the game) created by cobyrne
10:46 Ticket #71 (Document code more thoroughly) closed by cobyrne
fixed: things are better, at least in the classes that are mostly implemented at …

03/09/2011:

20:56 Ticket #61 (Scrolling Annoyance) closed by akearney
fixed
20:49 Ticket #60 (Quiting Game Bug) closed by cobyrne
fixed
20:48 Ticket #59 (refactor GUI code) closed by cobyrne
fixed
20:48 WorkLogColin edited by cobyrne
(diff)
17:53 Ticket #72 (Figure out executable creation) created by cobyrne
try pyinstaller. try py2exe -- look at parpg
17:52 Ticket #71 (Document code more thoroughly) created by cobyrne
update docstrings, explain decisions
17:45 Ticket #70 (Add badges to map when action created) created by cobyrne
17:45 Ticket #69 (Implement diplomatic actions) created by cobyrne
if an alien settlement is clicked, have the context menu offer diplomatic …
17:43 Ticket #68 (Create alpha map) created by cobyrne
create a map with food resources, the ship, a cloner? (or just use the …
17:42 Ticket #67 (Replace Demo resources with our own) created by cobyrne
17:41 Ticket #54 (UI review revision) closed by cobyrne
fixed
17:40 Ticket #66 (Implement End of Turn Algorithm) created by cobyrne
make action manager actually process the actions, updating values as …
17:40 Ticket #65 (create main menu) created by cobyrne
17:39 Ticket #64 (Add images to right panel) created by cobyrne
17:38 Ticket #53 (Revise architecture package) closed by cobyrne
fixed
17:38 Ticket #58 (design right panel architecture) closed by cobyrne
fixed
17:38 Ticket #42 (Right Panel) closed by cobyrne
worksforme
15:47 Ticket #46 (InputHandler constants and refactoring) closed by akearney
fixed
15:17 Ticket #63 (resource gather) closed by akearney
fixed
15:17 Ticket #63 (resource gather) created by akearney
Make the end turn actually process the food gathering

03/08/2011:

15:37 Ticket #62 (Update Grade Distributions) created by yliu
Update the Grade Distributions for Phase 2
15:32 mar8ss-workerscommitted.png attached to ExecutableAndReport by cobyrne
15:31 mar8ss-slider.png attached to ExecutableAndReport by cobyrne
15:23 Ticket #39 (make xml map doc) closed by egodzich
fixed
15:23 Ticket #55 (Test Plan package) closed by egodzich
fixed
14:30 FinalUIDesign.pdf attached to FinalUIDesign by yliu
13:24 ArchitecturalDesignPackage.pdf attached to FinalArchitecturalDesign by cobyrne
Revised Architecture
12:49 TestingPlanReview edited by egodzich
(diff)
12:48 TestingPlanReview edited by egodzich
(diff)
12:46 TestPlan.pdf attached to TestingPlan by egodzich
12:46 WorkLogElliot edited by egodzich
(diff)
10:40 Ticket #48 (add boundaries to scrolling) closed by akearney
fixed
00:50 WikiStart edited by cobyrne
(diff)
00:46 Ticket #52 (figure out context menu architecture) closed by cobyrne
fixed
00:42 WeeklyObjMar6 created by cobyrne
00:40 ExecutableAndReport edited by cobyrne
(diff)
00:39 ExecutableAndReport edited by cobyrne
(diff)
00:39 ExecutableAndReport edited by cobyrne
(diff)
00:28 WorkLogColin edited by cobyrne
(diff)
00:27 WorkLogColin edited by cobyrne
(diff)

03/07/2011:

16:22 Ticket #61 (Scrolling Annoyance) created by akearney
When you drag the mouse over the the Right panel, the scrolling will …
16:20 Ticket #60 (Quiting Game Bug) created by akearney
When you've selected a button on the right panel, you can't use the esc …
01:57 ExecutableAndReport edited by yliu
(diff)
01:46 ExecutableAndReport edited by yliu
(diff)
01:43 ExecutableAndReport edited by yliu
(diff)
01:35 ExecutableAndReport edited by yliu
(diff)
01:35 ExecutableAndReport edited by yliu
(diff)
01:34 ExecutableAndReport edited by yliu
(diff)
01:34 ExecutableAndReport edited by yliu
(diff)
01:33 ExecutableAndReport edited by yliu
(diff)
01:07 ExecutableAndReport edited by yliu
(diff)
00:53 WorkLogLeon edited by yliu
(diff)
00:52 Mar5Notes created by yliu
00:50 Ticket #50 (Update due dates) closed by yliu
fixed
00:49 Ticket #56 (Talk about FIFE in Arch Design) closed by yliu
fixed

03/06/2011:

13:06 WorkLogColin edited by cobyrne
(diff)
13:05 WorkLogColin edited by cobyrne
(diff)
12:45 Ticket #59 (refactor GUI code) created by cobyrne
factor context menu code into a MenuController? class refactor code so that …
12:41 Ticket #57 (mouseMoved event doesn't always register) closed by cobyrne
fixed: changing it from mousepresed to mousereleased fixed the problem

03/05/2011:

22:20 ExecutableAndReport edited by yliu
(diff)
14:23 TestingPlanReview created by yliu
14:22 FinalArchitecturalDesign created by yliu
14:01 Ticket #58 (design right panel architecture) created by cobyrne
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