Changes between Version 16 and Version 17 of ExecutableAndReport

03/07/2011 01:57:25 AM (4 years ago)



  • ExecutableAndReport

    v16 v17  
    1212 * 2/22 [[br]]
    1313    The goals for this week can be found [wiki:WeeklyObjFeb20 here]. [[br]]
     14    We hope to have some working code as well as a fully functional UI by the end of the week.
    1516    At the end of the week, we have a fairly good UI design prototype completed. We are still installing FIFE on some team members' computers. But we have started working on a map. We are very pleased with our progress with the UI design. We have a very good idea of what our game and what our screen will look like also. We're having a little bit of technical difficulties installing all of the packages required to run FIFE on certain computers, so we're a bit behind on coding. We only have our old prototype we made with FIFE.
    1920 * 3/1 [[br]]
    2021    The goals for this week can be found [wiki:WeeklyObjFeb27 here]. [[br]]
     22    We hope to have a working and functional map by the end of the week.
    2224    Our prototype for this week includes a functioning map using the FIFE game engine. We made more progress this week on coding than last week. Because running it currently requires FIFE being installed on one's computer, we decided to show screenshots of it (see attached images screen1 and screen2 at the bottom of the page). We added some simple things on the map. Right now, it contains sprites of several mushrooms. Eventually, they will be replaced by people, resources, and buildings. In addition, we made the map scrollable using the arrow keys as demonstrated in the screenshots.