Version 8 (modified by cobyrne, 3 years ago)

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Work Log

Phase 1

  • 1/21 - Worked on setting up the wiki to meet the requirements of the management plan
  • 1/22 - Team meeting, set up weekly objectives page
  • 1/23 - Worked on Competitive Analysis and High Concept section
  • 1/24 - Finished work, team meeting

Assigned Tickets

#4
Competitive Analysis
#9
Pedagogical Strength
#11
Make the tickets appear in weekly goals
#12
Create Slides for Elicitation
#13
Finalize questions for elicitation
#14
Write Elicitation Report
#15
Assess Technologies
#16
Write Technology Assessment Report
#17
Identify Risks
#18
Email clients about risks
#19
Create Use Cases
#20
Create Prototype
#21
Write Proposal
#23
Prototype simple game in fife
#25
Write Prototype and Development Sections
#26
Postmortem
#27
Architectural Design Draft
#31
Create sequence diagrams for gift, gather
#32
review use cases
#34
Create UI Models
#35
Prepare for and attend review session
#36
Design package filesystem
#43
Create basic initial prototype
#52
figure out context menu architecture
#57
mouseMoved event doesn't always register
#58
design right panel architecture
#59
refactor GUI code
#64
Add images to right panel
#65
create main menu
#66
Implement End of Turn Algorithm
#67
Replace Demo resources with our own
#68
Create alpha map
#69
Implement diplomatic actions
#70
Add badges to map when action created
#71
Document code more thoroughly
#72
Figure out executable creation
#73
Figure out how to make the window close button quit the game
#74
Figure out how to implement saving and loading
#75
refactor slider code
#76
Add images to info menu
#78
Refactor Goals class
#79
Refactor menus
#80
Make intro tutorial
#81
implement repair ship
#82
Figure out goals and scrolling
#83
figure out screen resolution
#84
Document Architecture
#85
Document Code
#86
Document Installation and Running
#87
Document Tests
#92
Create Beta Map
#93
Implement battle
#94
Implement raids
#95
Implement war
#96
Implement soldiers and creating soldiers
#97
Add a main menu
#98
Develop the storyline
#99
Don't clear the worker action lists at the end of the turn
#104
Design Saving/Loading Mechanism
#105
Design Trade
#106
Implement saving/loading
#108
Implement trade
#109
Design Sound
#110
Design alliances/enemies
#111
Create Beta User Document
#112
Create Beta User Survey
#113
Finalize Beta Code
#114
Create Beta Executable
#115
Implement technologies
#116
Implement pop cap
#121
Pop ups
#125
Create new alien factions
#129
showOK menu should only be called carefully