root/Code/oMaE/oMaEContent/oMaEContent.contentproj @ 104

Revision 104, 13.1 KB (checked in by acarter, 2 years ago)

FSM now loads for serializer

Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{79A3A46A-CBBE-49BA-A349-A95947B5343E}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14  </PropertyGroup>
15  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
16    <PlatformTarget>x86</PlatformTarget>
17  </PropertyGroup>
18  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
19    <PlatformTarget>x86</PlatformTarget>
20  </PropertyGroup>
21  <PropertyGroup>
22    <RootNamespace>oMaEContent</RootNamespace>
23  </PropertyGroup>
24  <ItemGroup>
25    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
26      <Private>False</Private>
27    </Reference>
28    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
29      <Private>False</Private>
30    </Reference>
31    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
32      <Private>False</Private>
33    </Reference>
34    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
35      <Private>False</Private>
36    </Reference>
37    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
38      <Private>False</Private>
39    </Reference>
40    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
41      <Private>False</Private>
42    </Reference>
43  </ItemGroup>
44  <ItemGroup>
45    <Compile Include="Audio\openingScript2.wav">
46      <Name>openingScript2</Name>
47      <Importer>WavImporter</Importer>
48      <Processor>SoundEffectProcessor</Processor>
49    </Compile>
50    <Compile Include="Fonts\arial.spritefont">
51      <Name>arial</Name>
52      <Importer>FontDescriptionImporter</Importer>
53      <Processor>FontDescriptionProcessor</Processor>
54      <SubType>Designer</SubType>
55    </Compile>
56  </ItemGroup>
57  <ItemGroup>
58    <Compile Include="Interface\RadioButton_Unclicked.png">
59      <Name>RadioButton_Unclicked</Name>
60      <Importer>TextureImporter</Importer>
61      <Processor>TextureProcessor</Processor>
62    </Compile>
63  </ItemGroup>
64  <ItemGroup>
65    <Compile Include="Interface\RadioButton_Clicked.png">
66      <Name>RadioButton_Clicked</Name>
67      <Importer>TextureImporter</Importer>
68      <Processor>TextureProcessor</Processor>
69    </Compile>
70  </ItemGroup>
71  <ItemGroup>
72    <Compile Include="pixel.bmp">
73      <Name>pixel</Name>
74      <Importer>TextureImporter</Importer>
75      <Processor>TextureProcessor</Processor>
76    </Compile>
77  </ItemGroup>
78  <ItemGroup>
79    <Compile Include="Sprites\microphone.png">
80      <Name>microphone</Name>
81      <Importer>TextureImporter</Importer>
82      <Processor>TextureProcessor</Processor>
83    </Compile>
84    <Compile Include="Sprites\speaker.png">
85      <Name>speaker</Name>
86      <Importer>TextureImporter</Importer>
87      <Processor>TextureProcessor</Processor>
88    </Compile>
89  </ItemGroup>
90  <ItemGroup>
91    <Compile Include="Sprites\trafficlight.png">
92      <Name>trafficlight</Name>
93      <Importer>TextureImporter</Importer>
94      <Processor>TextureProcessor</Processor>
95    </Compile>
96    <Compile Include="Sprites\trafficlight_green.png">
97      <Name>trafficlight_green</Name>
98      <Importer>TextureImporter</Importer>
99      <Processor>TextureProcessor</Processor>
100    </Compile>
101    <Compile Include="Sprites\trafficlight_red.png">
102      <Name>trafficlight_red</Name>
103      <Importer>TextureImporter</Importer>
104      <Processor>TextureProcessor</Processor>
105    </Compile>
106    <Compile Include="Sprites\trafficlight_yellow.png">
107      <Name>trafficlight_yellow</Name>
108      <Importer>TextureImporter</Importer>
109      <Processor>TextureProcessor</Processor>
110    </Compile>
111  </ItemGroup>
112  <ItemGroup>
113    <Compile Include="Sprites\drum.png">
114      <Name>drum</Name>
115      <Importer>TextureImporter</Importer>
116      <Processor>TextureProcessor</Processor>
117    </Compile>
118  </ItemGroup>
119  <ItemGroup>
120    <Compile Include="Fonts\large_arial.spritefont">
121      <Name>large_arial</Name>
122      <Importer>FontDescriptionImporter</Importer>
123      <Processor>FontDescriptionProcessor</Processor>
124    </Compile>
125  </ItemGroup>
126  <ItemGroup>
127    <Compile Include="Models\tile.x">
128      <Name>tile</Name>
129      <Importer>XImporter</Importer>
130      <Processor>ModelProcessor</Processor>
131    </Compile>
132  </ItemGroup>
133  <ItemGroup>
134    <Compile Include="Textures\concrete.tga">
135      <Name>concrete</Name>
136      <Importer>TextureImporter</Importer>
137      <Processor>TextureProcessor</Processor>
138    </Compile>
139  </ItemGroup>
140  <ItemGroup>
141    <Compile Include="Models\p1_wedge.fbx">
142      <Name>p1_wedge</Name>
143      <Importer>FbxImporter</Importer>
144      <Processor>ModelProcessor</Processor>
145    </Compile>
146  </ItemGroup>
147  <ItemGroup>
148    <Compile Include="Textures\wedge_p1_diff_v1.tga">
149      <Name>wedge_p1_diff_v1</Name>
150      <Importer>TextureImporter</Importer>
151      <Processor>TextureProcessor</Processor>
152    </Compile>
153  </ItemGroup>
154  <ItemGroup>
155    <Compile Include="SequenceImages\Opening0.png">
156      <Name>Opening0</Name>
157      <Importer>TextureImporter</Importer>
158      <Processor>TextureProcessor</Processor>
159    </Compile>
160    <Compile Include="SequenceImages\Opening1.png">
161      <Name>Opening1</Name>
162      <Importer>TextureImporter</Importer>
163      <Processor>TextureProcessor</Processor>
164    </Compile>
165    <Compile Include="SequenceImages\Opening2.png">
166      <Name>Opening2</Name>
167      <Importer>TextureImporter</Importer>
168      <Processor>TextureProcessor</Processor>
169    </Compile>
170    <Compile Include="SequenceImages\Opening3.png">
171      <Name>Opening3</Name>
172      <Importer>TextureImporter</Importer>
173      <Processor>TextureProcessor</Processor>
174    </Compile>
175    <Compile Include="SequenceImages\Opening4.png">
176      <Name>Opening4</Name>
177      <Importer>TextureImporter</Importer>
178      <Processor>TextureProcessor</Processor>
179    </Compile>
180    <Compile Include="SequenceImages\Opening5.png">
181      <Name>Opening5</Name>
182      <Importer>TextureImporter</Importer>
183      <Processor>TextureProcessor</Processor>
184    </Compile>
185    <Compile Include="SequenceImages\Opening6.png">
186      <Name>Opening6</Name>
187      <Importer>TextureImporter</Importer>
188      <Processor>TextureProcessor</Processor>
189    </Compile>
190    <Compile Include="SequenceImages\Opening7.png">
191      <Name>Opening7</Name>
192      <Importer>TextureImporter</Importer>
193      <Processor>TextureProcessor</Processor>
194    </Compile>
195  </ItemGroup>
196  <ItemGroup>
197    <Compile Include="SequenceImages\Opening8.png">
198      <Name>Opening8</Name>
199      <Importer>TextureImporter</Importer>
200      <Processor>TextureProcessor</Processor>
201    </Compile>
202  </ItemGroup>
203  <ItemGroup>
204    <Compile Include="Sprites\lightbulb.png">
205      <Name>lightbulb</Name>
206      <Importer>TextureImporter</Importer>
207      <Processor>TextureProcessor</Processor>
208    </Compile>
209    <Compile Include="Sprites\windmill.png">
210      <Name>windmill</Name>
211      <Importer>TextureImporter</Importer>
212      <Processor>TextureProcessor</Processor>
213    </Compile>
214  </ItemGroup>
215  <ItemGroup>
216    <Compile Include="Models\trunk.x">
217      <Name>trunk</Name>
218      <Importer>XImporter</Importer>
219      <Processor>ModelProcessor</Processor>
220    </Compile>
221  </ItemGroup>
222  <ItemGroup>
223    <Compile Include="Models\box.png">
224      <Name>box</Name>
225      <Importer>TextureImporter</Importer>
226      <Processor>TextureProcessor</Processor>
227      <ProcessorParameters_ResizeToPowerOfTwo>True</ProcessorParameters_ResizeToPowerOfTwo>
228    </Compile>
229  </ItemGroup>
230  <ItemGroup>
231    <Compile Include="Sprites\Car\chassis.png">
232      <Name>chassis</Name>
233      <Importer>TextureImporter</Importer>
234      <Processor>TextureProcessor</Processor>
235    </Compile>
236    <Compile Include="Sprites\Car\cockpit.png">
237      <Name>cockpit</Name>
238      <Importer>TextureImporter</Importer>
239      <Processor>TextureProcessor</Processor>
240    </Compile>
241    <Compile Include="Sprites\Car\door.png">
242      <Name>door</Name>
243      <Importer>TextureImporter</Importer>
244      <Processor>TextureProcessor</Processor>
245    </Compile>
246    <Compile Include="Sprites\Car\lights.png">
247      <Name>lights</Name>
248      <Importer>TextureImporter</Importer>
249      <Processor>TextureProcessor</Processor>
250    </Compile>
251    <Compile Include="Sprites\Car\seat.png">
252      <Name>seat</Name>
253      <Importer>TextureImporter</Importer>
254      <Processor>TextureProcessor</Processor>
255    </Compile>
256    <Compile Include="Sprites\Car\tail.png">
257      <Name>tail</Name>
258      <Importer>TextureImporter</Importer>
259      <Processor>TextureProcessor</Processor>
260    </Compile>
261    <Compile Include="Sprites\Car\wheels.png">
262      <Name>wheels</Name>
263      <Importer>TextureImporter</Importer>
264      <Processor>TextureProcessor</Processor>
265    </Compile>
266  </ItemGroup>
267  <ItemGroup>
268    <Compile Include="Models\cratemaya.fbx">
269      <Name>cratemaya</Name>
270      <Importer>FbxImporter</Importer>
271      <Processor>ModelProcessor</Processor>
272      <ProcessorParameters_ResizeTexturesToPowerOfTwo>True</ProcessorParameters_ResizeTexturesToPowerOfTwo>
273    </Compile>
274  </ItemGroup>
275  <ItemGroup>
276    <Compile Include="Models\crate.fbx">
277      <Name>crate</Name>
278      <Importer>FbxImporter</Importer>
279      <Processor>ModelProcessor</Processor>
280    </Compile>
281  </ItemGroup>
282  <ItemGroup>
283    <Compile Include="Models\cratetexture.png">
284      <Name>cratetexture</Name>
285      <Importer>TextureImporter</Importer>
286      <Processor>TextureProcessor</Processor>
287    </Compile>
288  </ItemGroup>
289  <ItemGroup>
290    <Compile Include="Audio\theme1.wav">
291      <Name>theme1</Name>
292      <Importer>WavImporter</Importer>
293      <Processor>SoundEffectProcessor</Processor>
294    </Compile>
295  </ItemGroup>
296  <ItemGroup>
297    <Compile Include="Audio\theme1_loop1.wav">
298      <Name>theme1_loop1</Name>
299      <Importer>WavImporter</Importer>
300      <Processor>SoundEffectProcessor</Processor>
301    </Compile>
302  </ItemGroup>
303  <ItemGroup>
304    <Compile Include="Audio\balanceInstructions.wav">
305      <Name>balanceInstructions</Name>
306      <Importer>WavImporter</Importer>
307      <Processor>SoundEffectProcessor</Processor>
308    </Compile>
309  </ItemGroup>
310  <ItemGroup>
311    <Compile Include="Audio\matchingInstructions.wav">
312      <Name>matchingInstructions</Name>
313      <Importer>WavImporter</Importer>
314      <Processor>SoundEffectProcessor</Processor>
315    </Compile>
316  </ItemGroup>
317  <ItemGroup>
318    <Compile Include="AppData\MatchConverters.xml">
319      <Name>MatchConverters</Name>
320      <Importer>XmlImporter</Importer>
321      <Processor>PassThroughProcessor</Processor>
322      <SubType>Designer</SubType>
323    </Compile>
324  </ItemGroup>
325  <ItemGroup>
326    <ProjectReference Include="..\..\Serializables\Serializables.csproj">
327      <Project>{6C9B03DB-355F-44FA-89B6-2A8F430488BD}</Project>
328      <Name>Serializables</Name>
329    </ProjectReference>
330  </ItemGroup>
331  <ItemGroup>
332    <Compile Include="AppData\Match.xml">
333      <Name>Match</Name>
334      <Importer>XmlImporter</Importer>
335      <Processor>PassThroughProcessor</Processor>
336    </Compile>
337  </ItemGroup>
338  <ItemGroup>
339    <Compile Include="AppData\Balance.xml">
340      <Name>Balance</Name>
341      <Importer>XmlImporter</Importer>
342      <Processor>PassThroughProcessor</Processor>
343    </Compile>
344  </ItemGroup>
345  <ItemGroup>
346    <Compile Include="AppData\FSM.xml">
347      <Name>FSM</Name>
348      <Importer>XmlImporter</Importer>
349      <Processor>PassThroughProcessor</Processor>
350    </Compile>
351  </ItemGroup>
352  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
353  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
354       Other similar extension points exist, see Microsoft.Common.targets.
355  <Target Name="BeforeBuild">
356  </Target>
357  <Target Name="AfterBuild">
358  </Target>
359  -->
360</Project>
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