Ignore:
Timestamp:
02/12/12 19:36:29 (3 years ago)
Author:
acarter
Message:

Added UI

File:
1 edited

Legend:

Unmodified
Added
Removed
  • Code/oMaE/oMaE/Overworld/Objects/Door.cs

    r24 r34  
    6262        {
    6363            if (elephantNear && gameState.Down(Keys.Space))
    64                 Display.Display3D.MiniGame = doorLock;
     64                Display.Display3D.Game2D = doorLock;
    6565            base.Update(gameState);
    6666        }
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