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CA - Thermal/Math? Blog

March 1

Hey guys! It's been a bit since our last blog post, but we've been doing some exciting things. We've mostly fleshed our our 3D overworld, and we are closing in on finishing our third mini game. This game involves moving around different parts to transform energy from one form to another. However, this week we're not going to talk about the game as much, and instead introduce ourselves a little bit more. You've already heard a bit from Andrew, and now it's time to hear about Zack! Like the rest of our group Zack is a third-year student at Harvey Mudd. Because our group only has 5 people, it's hard to define specific roles to each of the members. However, Zack has been working hard on the management end of things. Thus, it's his job to make sure that all the meetings are documented, all the deadlines are met, and everything is nice and organized. This is no easy task, considering the group of rapscallions he's working with! Just kidding! But in general it's always important for a group of game developers to have a clear purpose, and good goals, and that's what Zack helps with! Here is picture of him!

February 21

Hey Rio Del Valle Students!

First, if you haven't seen it, check out the summary of our game here. Sweet, huh? We've made a TON of progress since we started this project a month ago. We've finished the large majority of our design/planning, and we've started to programming a really awesome game! Most notably, we have created our 3D overworld, where the player will spend time exploring, unlocking doors and collecting parts. We still have some work to do with the artwork, but for now check it out[[BR]]

We've also started to create a few of the mini-games. So far we've made some simpler ones to help you understand fraction:

Again, the art needs a bit of work, but we just wanted to let you know where we are. Also, we should have some cooler ones for you by next Friday! We'll keep you updated with the progress on those. Feel free to e-mail us at cs121-sp12-thermal@… if you have any questions. We look forward to meeting you!

Programmer' Notes

Hey everyone,

I'm Andrew Carter, I'm doing the programming for the game. What this means is I'm taking all the cool ideas that all my team members are having, and making it into something that runs on those shiny new computers you guys got. As mentioned above, we've started to get in some mini-games that are going to be locks on the doors, as well as some of the warehouse you are moving around in searching for parts. Mini-games are small little games, hence mini, that have a small goal. Think of them like tying your shoelaces, not something very huge, but important to progressing through the day (unless you wear sandals like me!). What I have to do is to take these mini-game ideas, like matching different types of energy to different real world objects, and tell the computer how to make this happen. The computer has to know a lot more than you might think about initially, for instance the computer needs to know to display pictures and text, and what color the background should be, and what happens when you click things. When thats all done, then you the user get to experience my work.

-Andrew Carter

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