Changeset 168

Show
Ignore:
Timestamp:
03/03/2012 07:37:04 PM (2 years ago)
Author:
ecoughlan
Message:

edited documention

Files:
1 modified

Legend:

Unmodified
Added
Removed
  • design/alpha_release/documentation.tex

    r141 r168  
    100100\subsection*{User Guide} 
    101101\subsubsection*{Goals \& Motivation} 
    102 TechTrek casts you, the player, as an intergalactic space traveler whose ship crash lands on an alien planet. Friendly aliens inhabit this world and welcome you. They are impressed by your technology and want to learn more about it. Simultaneously, however, you want to build a new spaceship and return home. Thus it is your job to introduce the society of aliens to various technologies until you have advanced them enough that they may help you build a spaceship and return home. As you know too-well from you experience on Earth, some technologies can have negative consequences on a society and therefore it is your responsibility to discern between the technologies that should and should not be introduced. 
     102TechTrek casts you, the player, as an intergalactic space traveler whose ship crash lands on an alien planet. Friendly aliens inhabit this world and welcome you. They are impressed by your technology and want to learn more about it. Simultaneously, however, you want to build a new spaceship and return home. Thus, it is your job to introduce the society of aliens to various technologies until you have advanced them enough that they can help you build a spaceship and return home. As you know too well from your experience on Earth, some technologies can have negative consequences on a society and therefore, it is your responsibility to discern between the technologies that should and should not be introduced. 
    103103\subsubsection*{Gameplay \& Instructions} 
    104 To start a new game from the opening menu, click ``New Game.'' This will initiate a sequence of introductory images, explaining the background story. Use the ``Next'' and ``Back'' buttons to navigate through this until you arrive at the main screen, which should display a map in the top right corner, progress bars representing stats in the lower right corner and buttons along the top and bottom on the left.\\ \\ 
     104To start a new game from the opening menu, click ``New Game''. This will initiate a sequence of introductory images, explaining the background story. Use the ``Next'' and ``Back'' buttons to navigate through this until you arrive at the main screen, which should display a map in the top right corner, progress bars representing stats in the lower right corner and buttons along the top and bottom left.\\ \\ 
    105105The map consists of multiple blocks. Use the left and right arrows or the colored boxes underneath the map to toggle between blocks. When you build something, it will be displayed in the current block, provided there is sufficient space (if not, you will be notified).\\ \\ 
    106 The stats represent your progress. Green stats, which include money, power, materials and food, are things you want to have a big supply of and the red stat, which is pollution, is something you want to minimize. Click on any stat to see the actual value and a brief description of things that affect this stat. If pollution exceeds 200 units, then you lose and an ending sequence is displayed. Each building will affect your stats both initially as you buy them and on sequent turns.\\ \\ 
    107 Use the ``Build'' button the main screen to open a menu where you can navigate to the various items you wish build. The build menus only display what is available given your current amount of money. When you click on an item in the menu, a side window will appear with a detailed description. Clicking on this will purchase the item. In order to finish the construction, you must click ``End Turn'' for the item to show up on the map.\\ \\ 
    108 The ``Research'' menu allows you to invest in different technologies. At the moment, these do not affect what can and cannot be built, but will in subsequent releases. Nevertheless, money can invested and will be deducted from your stats.\\ \\ 
     106The stats represent your progress. Green stats, which include money, power, materials, and food, are things you want to have a big supply of and the red stat, which is pollution, is something you want to minimize. Click on any stat to see the actual value and a brief description of things that affect this stat. If pollution exceeds 200 units, then you lose and an ending sequence is displayed. Each building will affect your stats both initially as you buy them and on subsequent turns.\\ \\ 
     107Use the ``Build'' button on the main screen to open a menu where you can navigate to the various items you wish to build. The build menus only display what is available given your current amount of money and research. When you click on an item in the menu, a side window will appear with a detailed description. Clicking on the ``Build'' in this window will purchase the item. In order to finish the construction, you must click ``End Turn'' for the item to show up on the map.\\ \\ 
     108The ``Research'' menu allows you to invest in different technologies. Clicking on the ``Research'' button will open a window with the different categories you can research.  When you click on an item, a side window will appear with a spinner.  You can use the arrows to increase or decrease the amount you want to research, given you don't exceed the amount of mone you have.  Clicking on ``Research'' in this window will research the amount given.\\ \\ 
    109109Over the course of a given turn, if you make purchases that you want to undo, click the ``Undo Turn'' button which will restore the game to the start of the turn.\\ \\ 
    110 By clicking on ``Main Menu'' you can start a new game or quit. Later versions will allow saving and loading of games. 
     110By clicking on ``Main Menu'', you can start a new game or quit. Later versions will allow saving and loading of games. 
    111111\addcontentsline{toc}{subsection}{Disabled Features \& Known Issues}\subsection*{Disabled Features \& Known Issues} 
    112 We intentionally added the framework for certain features without explicitly implementing them for the alpha release. In particular, the save and load functionality in the main menu are intentionally disabled. Separately, researching a particular category of technology does not change what can be built by the player. Lastly, a subset of the stats, while correctly updated, are not being used and remain constant. 
     112We intentionally added the framework for certain features without explicitly implementing them for the alpha release. In particular, the save and load functionality in the main menu are intentionally disabled. In addition, a subset of the stats, while correctly updated, are not being used and remain constant. 
    113113\addcontentsline{toc}{section}{Program Design} 
    114114\section*{Program Design}