Rebecca Thomas' Work Log

DateTime SpentWork doneExtra Notes?
1/20 2 1/2 hrs Meeting to discuss game format and delegate deliverables Notes
1/21 1 hr Played and analyzed My Country for competitive analysis
1/22 1 hr Wrote overview and pedagogical strength for high concept
1/22 2 hrs Created concept art
1/23 1 hr Meeting with team to discuss costumer elicitation and drafts of deliverables Notes
1/23 1 hr Made necessary changes to the high concept and added it to the trac
1/24 2 hr Meeting with team to review customer elicitation and changes to requirements Notes
1/26 1/2 hr Looked over notes from last meeting and tried to further flesh out some ideas
1/26 1 hr Wrote up draft of the customer elicitation report
1/27 1 hr Drew up diagram of how the different technologies might interact TechDiagramConcept
1/27 2 hr Meeting with team to finalize concept and begin discussion of use cases Notes
1/28 1/2 hr Wrote win/loss and play game use cases
1/30 1 hr Meeting with team to discuss deliverables and prepare for this week's work Notes
1/31 1 1/2 hr Meeting with team to layout class structure and complete UML
2/1 1 hr Meeting with team to discuss plan for proposal and prototype
2/1 1/2 hr Image collection for prototype graphics
2/4 5 hrs Created visual sequences for game and further gathered images
2/5 1 1/2 Edited proposal and wrote abstract for proposal
2/6 1 hr Weekly meeting with team to discuss phase II deliverables Notes
2/9 1 hr Meeting with team to further divide up deliverables and decide what to work on for weekly prototype
2/11 5 hrs Work on creating menu for prototype and figuring out image issues
2/13 1 1/2 hr Worked on critique section for architectural review package
2/13 1/2 hr Created wiki architectural review page
2/16 1 1/2 hr Got png images and transparency working with pygames
2/18 6 hrs Work on writing the classes for handling build use cases
2/19 1/2 hr Wrote weekly blog entry
2/20 1 hr Weekly team meeting to discuss deliverables and goal for the map Notes
2/23 1 1/2 hrs Drew up some preliminary aliens for game
2/24 2 hrs Added the displaying of stats to the prototype
2/24 4 hrs Wrote a response class and modified prototype to use it
2/27 1/2 hr Finished the risk analysis for the test plan
2/27 1 hr Weekly meeting to finish up deliverables Notes
2/27 10 mins Updated the blog for this week
2/29 2 hrs Created alert class for prototype
3/1 3 hrs Work on prototype
3/2 3 hrs Fixed images for prototype and added close scenes
3/2 4 hrs Group work on prototype
3/3 2 1/2hrs Work cleaning up code
3/5 1 hr Meeting with team to discuss alpha and phase III plans Notes
3/5 10 mins Update blog for this week
3/9 1 hr Meeting with team to divide tickets for break
3/13 1 hr Refactored state and created debug options
3/17 1 hr Debugging and starting the framework for increasing blocks
3/19 1 hr Meeting with team to discuss plan for the week and rehearse presentation. Notes
3/19 1 1/2 hr Setup game to increase the number of blocks when building transportation
3/21 1hr Meeting with team to discuss plans for the rest of the project and next prototype
3/22 3 hrs Worked on adding stats to the building descriptions
3/23 3 hrs Meeting with team to discuss a new way to structure the program since adding new features is difficult
3/24 5 hrs Created main menu under new class design
3/25 6 hrs Added end turn, undo turn, and buildings for map
3/26 1 hr Weekly meeting with team to discuss deliverables and plan for next week Notes
3/28 2 hrs Work on intro scene and scene class
3/28 5 hrs Work on checking thresholds for available buildings
3/31 5 hrs Work on debugging tests and creating tests for state See test log
3/31 1/2 hr Finished up threshold test for state
4/2 1/4 hr Added arrow key support to scenes and map
4/2 1 hr Weekly meeting with team to discuss plan for Beta and goals for before code lock Notes
4/5 2 hrs Created framework for small stat window
4/5 1 hr Modified stats window to adjust based on scale
4/6 1 hr Added landscape data files
4/6 1/2 hr Added building stats to the delete alert
4/6 2 hr Added win scene and back/forward response from file
4/6 1 hr Added aliens to map
4/7 1/2 hr Small changes to adjust difficulty of the game
4/9 1 hr Weekly meeting with team to discuss goals for before the code freeze Notes
4/10 1 hr Added random alien position and alien feedback based on block buildings
4/13 1/2 hr Modified image to read from file once and store in dictionary
4/13 1 1/2 hrs Added increase in block for building transportation
4/13 1 hr Added loading screen to game
4/13 3 hrs Added menu pages to the build menu
4/14 1/2 hr Updated tutorial for new menu page setup
4/15 1/2 hr Modified map pop-up to give building description with option to delete
4/15 1 hr Added character to map
4/16 1/2 hr Testing and bug finding
4/16 1 hr Weekly meeting with team to discuss final plans for the game/class Notes
4/17 1 hr Setup for Beta presentation
4/19 1 hr Work on event for Beta presentation
4/20 1/2 hr Removed character and added multiple aliens
4/20 1/2 hr Fixed menu pages to not have extra page
4/22 1 hr Work to clean up main.py
4/22 1/2 hr Fixed undo alert and other small bugs
4/23 1 hr Weekly meeting with team to discuss our all-nighter and what still need to be done Notes
4/23 1 1/2 hrs Added random alien images
4/24 4 hrs Docstrings and comments to make code pretty
4/27 4 hrs Modified images to use new landscapes and wrote framework for user guide