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Difference (from prior minor revision) (no other diffs)

Changed: 2,7c2,7
- Rapine & Slaughter for Fun & Profit
- How to be an evil bastard
- Twisting the Letter of the Law towards Evil Ends
- Contact Killing 101
- How to Start & End Wars (with only 1 country left standing)
- Diplomacy for the Weak
* Rapine & Slaughter for Fun & Profit
* How to be an evil bastard
* Twisting the Letter of the Law towards Evil Ends
* Contact Killing 101
* How to Start & End Wars (with only 1 country left standing)
* Diplomacy for the Weak

Changed: 12,18c12,18
- Spells are for the weak. Real men use weapons.
- Weapons are for the weak. Real men use their hands.
- Monks are for the weak. Real men die with courage.
- Paladins are for the weak. They just die.
- Screaming like a little girl is ok. Afterall, the afterlife is hardly guarenteed, just ask the Cleric. He knows.
- There are worse fates than death. Just ask the Monk. He knows.
- Where Fantasy meets Horror, you can bet there are a lot of dead hero-wannabe's.
* Spells are for the weak. Real men use weapons.
* Weapons are for the weak. Real men use their hands.
* Monks are for the weak. Real men die with courage.
* Paladins are for the weak. They just die.
* Screaming like a little girl is ok. Afterall, the afterlife is hardly guarenteed, just ask the Cleric. He knows.
* There are worse fates than death. Just ask the Monk. He knows.
* Where Fantasy meets Horror, you can bet there are a lot of dead hero-wannabe's.

Roleplaying Interests:

Well, that was only true for Bret's Kingdom campaign. Someone had to fix the world, right?

RP'ing rules 101:


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Last edited October 18, 2002 0:32 (diff)
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