Editing OpenGL
A truly wonderful graphics interface that is taught in a very poor (ie nonexistant) fashion in [[SoftwareDevelopment | LSD]]. It does things like display windows and polygons in a very quick and easy manner (especially compared to Windows GDI stuff) and is generally fairly good at doing complex things. * Totally less awesome than the [http://www.libsdl.org/index.php SDL], though. --ChainMaille ** SDL is good for most of the things you'll need in games, but when you're doing really fancy things with graphics, you need to revert to OpenGL anyway.
Summary:
This change is a minor edit.
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