[Home]History of NaturalSelection/GuideToKharaa


Revision 19 . . November 19, 2007 21:35 by spellman23.ST.HMC.Edu
  

Difference (from prior major revision) (author diff)

Changed: 101c101
Take celerity. You need the speed. Scent of Fear is probably a good choice too, although getting devoured by a cloaked onos is priceless. However, DCs make you happy. Carapace means more tanking, and redemption almost always goes off due to the enormous range that it triggers in (the <40% range = below 400 health? that's a lot of chances). Regneration is good against light amounts of damage so you can steady-state it or just shake it off on your way to your next meal, but not very useful against heavy firepower.
Take celerity. You need the speed. Unless you're going to be in an extended engagement or have 3 Hives, in which case Adrenaline means more hurting and/or Charge over a longer period of time. Scent of Fear is probably a good choice too, although getting devoured by a cloaked onos is priceless. However, DCs make you happy. Very happy. Carapace means more tanking, and redemption almost always goes off due to the enormous range that it triggers in (the <40% range = below 400 health? that's a lot of chances). Regneration is good against light amounts of damage so you can steady-state it or just shake it off on your way to your next meal, but not very useful against heavy firepower.

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