
====== File Structure ======


     This appendix lists most, but not all, of the files in the basic release
(your version will vary slightly).  If you don't see a file listed, and think it
should be, email the maintainer.

<<base game directory>>
readme.txt  :  Startup information, changes, notes, credits, copyrights
compile.txt :  Basic compilation information (source release only)
manual.txt  :  The game manual
 /lib

<</lib directory>>
/apex
/bone
/data
/edit
/file
/help
/info
/pref
/save
/user
/xtra
     Some of these directories contain a file named "delete.txt", which is
included to make sure that directories are preserved.

<</lib/apex directory>>
scores.raw   : The high score list

<</lib/bone directory>> various bones files created when characters die

<</lib/data directory>> data files created when the game starts up

<</lib/edit directory>>
artifact.txt  :  User-editable information about artifacts
ego-item.txt  :  User-editable information about ego-items
limits.txt    :  Maximum sizes of various arrays
monster.txt   :  User-editable information about monster races
object.txt    :  User-editable information about objects
quest.txt     :  User-editable information about quests
store.txt     :  User-editable store information tables
terrain.txt   :  User-editable information about terrain features
vault.txt     :  User-editable information about special rooms

<</lib/file directory>>
a_cursed.txt  :  List of names for cursed random artifact armours
a_normal.txt  :  List of names for normal random artifact armours
dead.txt      :  The dreaded black screen of death
names.txt     :  Names to recombine for random artifacts
news.txt      :  The splash screen
smeagol.txt   :  What Smeagol says
smeagolr.txt  :  What Smeagol says when he's frightened
victory.txt   :  The victory screen
w_cursed.txt  :  List of names for cursed random artifact weapons
w_normal.txt  :  List of names for normal random artifact weapons

<</lib/help directory>> The help files.

<</lib/info directory>>  various information and spoiler files

<</lib/pref directory>>
Standard preference files.  See the section on preference files.

<</lib/save directory>> Saved games
global.svg  :  A list of savefiles that the game will load automatically.

<</lib/user directory>>
Personalized preference files.  See the section on preference files.

<</lib/xtra directory>>
/font      : Fonts used in (at least) the DOS and Windows ports
/graf      : bitmapped graphics tiles, the background image
/music     : A selection of tunes to play to
/sound     : basic sounds for various actions
   sound.cfg : the sound configuration file.

















