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Identifiable object-oriented modeling languages
began to appear between mid-1970 and the late 1980s as various methodologists
experimented with different approaches to object-oriented analysis and design.
The number of identified modeling languages increased from less than 10 to
more than 50 during the period between 1989-1994. Many users of OO methods had
trouble finding complete satisfaction in any one modeling language, fueling
the "method wars." By the mid-1990s, new iterations of these methods
began to appear and these methods began to incorporate each other’s
techniques, and a few clearly prominent methods emerged.1
The development of UML began in late 1994 when
Grady Booch and Jim Rumbaugh of Rational Software Corporation began their work
on unifying the Booch and OMT (Object Modeling Technique) methods. In the Fall
of 1995, Ivar Jacobson and his Objectory company joined Rational and this
unification effort, merging in the OOSE (Object-Oriented Software Engineering)
method.1
As the primary authors of the Booch, OMT, and
OOSE methods, Grady Booch, Jim Rumbaugh, and Ivar Jacobson were motivated to
create a unified modeling language for three reasons. First, these methods
were already evolving toward each other independently. It made sense to
continue that evolution together rather than apart, eliminating the potential
for any unnecessary and gratuitous differences that would further confuse
users. Second, by unifying the semantics and notation, they could bring some
stability to the object-oriented marketplace, allowing projects to settle on
one mature modeling language and letting tool builders focus on delivering
more useful features. Third, they expected that their collaboration would
yield improvements in all three earlier methods, helping them to capture
lessons learned and to address problems that none of their methods previously
handled well.1
The efforts of Booch, Rumbaugh, and Jacobson
resulted in the release of the UML 0.9 and 0.91 documents in June and October
of 1996. During 1996, the UML authors invited and received feedback from the
general community. They incorporated this feedback, but it was clear that
additional focused attention was still required.1
While Rational was bringing UML together,
efforts were being made on achieving the broader goal of an industry standard
modeling language. In early 1995, Ivar Jacobson (then Chief Technology Officer
of Objectory) and Richard Soley (then Chief Technology Officer of OMG) decided
to push harder to achieve standardization in the methods marketplace. In June
1995, an OMG-hosted meeting of all major methodologists (or their
representatives) resulted in the first worldwide agreement to seek methodology
standards, under the aegis of the OMG process.1
During 1996, it became clear that several
organizations saw UML as strategic to their business. A Request for Proposal
(RFP) issued by the Object Management Group (OMG) provided the catalyst for
these organizations to join forces around producing a joint RFP response.
Rational established the UML Partners consortium with several organizations
willing to dedicate resources to work toward a strong UML 1.0 definition.
Those contributing most to the UML 1.0 definition included: Digital Equipment
Corp., HP, i-Logix, IntelliCorp, IBM, ICON Computing, MCI Systemhouse,
Microsoft, Oracle, Rational Software, TI, and Unisys. This collaboration
produced UML 1.0, a modeling language that was well defined, expressive,
powerful, and generally applicable. This was submitted to the OMG in January
1997 as an initial RFP response.1
In January 1997 IBM, ObjecTime, Platinum
Technology, Ptech, Taskon, Reich Technologies and Softeam also submitted
separate RFP responses to the OMG. These companies joined the UML partners to
contribute their ideas, and together the partners produced the revised UML 1.1
response. The focus of the UML 1.1 release was to improve the clarity of the
UML 1.0 semantics and to incorporate contributions from the new partners. It
was submitted to the OMG for their consideration and adopted in the fall of
1997.1
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