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Here is a list of all class members with links to the classes they belong to:

### - l -

- leftKey : Control
- LEVEL : Sprite
- Level() : Level
- levelLoad() : Level
- levelObjectLoad() : Level
- levelSpecsLoad() : Level
- levelTextureLoad() : Level
- List() : List
- live() : Person
- LiveCommand() : LiveCommand
- load() : Weapon, Person, Object, Menu, EventPoint, Enemy, Door, CutScene
- load_image() : glfuncs
- loadCommand() : Command
- loadLevel() : Game
- loadObject() : Object
- loadObjects() : Level
- loadPixelFile() : Level
- loadSound() : Level
- loadSprite() : Sprite
- loadText() : Sprite
- loadTexture() : glfuncs
- long : glfuncs