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# C:/Documents and Settings/jegan/Desktop/projectX/Camera.cpp

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    00001 #include "Camera.h"
    00002
    00003 Camera::Camera()
    00004 {
    00005         _type = CAMERA;
    00006 }
    00007
    00008 void Camera::control()
    00009 {
    00010         Uint8 *keystates = SDL_GetKeyState( NULL );
    00011         Screen* s = Screen::instance();
    00012
    00013         if(keystates[SDLK_UP])
    00014                 s->move(0,-10);
    00015         else if(keystates[SDLK_DOWN])
    00016                 s->move(0,10);
    00017         else if(keystates[SDLK_LEFT])
    00018                 s->move(-10,0);
    00019         else if(keystates[SDLK_RIGHT])
    00020                 s->move(10,0);
    00021 }