(cutscene
(id factoryEnd)

(scene 20
(invincible goudy1 true)
(setCamera camera2)
(setCutScene true)
(crouch goudy1 false)
(stopPerson goudy1)
(setControl factoryEnd1)
(cutSceneText "CONTACT: Ha! -cough- Looks like I've punched my last ticket, and it's a one way trip outta this crazy world.")
)

(scene 20
(cutSceneText "GOUDY: Don't die on me yet. Your boss, what is he after?")
)

(scene 20
(cutSceneText "CONTACT: You don't want to go after him. -cough- His plans are too big -- he's too smart. You'll never stop him.")
)

(scene 20
(cutSceneText "GOUDY: I'll be the judge of that. Tell me his plans. Why is he trashing those buildings? What's the connection to this factory?")
)

(scene 20
(cutSceneText "CONTACT: You don't get it do you? Don't look at what he's doing now, -cough- you've gotta understand what he wants to do.")
)

(scene 20
(cutSceneText "CONTACT:  His actions now may seem bad, -cough- but he's got the best interests of the people in mind.")
)

(scene 20
(cutSceneText "GOUDY: Mario 'The Butcher' Antonelli has the interests of the people in mind? Ha! Tell me another one.")
)

(scene 20
(cutSceneText "CONTACT: Bwahahah! Antonelli? Don't make me laugh. You think Antonelli is behind this? That cannoli-chomping geezer? Antonelli is small potatoes. -cough- Antonelli isn't fit to lick the boots of...")
)

(scene 20
(kill factoryboss1)
(cutSceneText "CONTACT: Bwahahah! Antonelli? Don't make me laugh. You think Antonelli is behind this? That cannoli-chomping geezer? Antonelli is small potatoes. -cough- Antonelli isn't fit to lick the boots of... -cough-")
)

(scene 20
(cutSceneText "GOUDY: Who? He isn't fit to lick the boots of who?")
)

(scene 20
(cutSceneText "GOUDY: Damn. He's dead. I've gotta go see Coop.")
)

(scene 20
(playMusic "sounds/SnakeRemainsChamber.ogg")
(cutSceneText "Meanwhile - Elsewhere in the factory...")
)

(scene 20
(setCamera camera1)
(cutSceneText "KLAUS: Abby, verking late again I zee!")
)

(scene 20
(move abby1 1)
(cutSceneText "ABBY: Dr. Klaus. What are you doing here?")
)

(scene 20
(playScript scripts/klausMoveLeft.txt)
(cutSceneText "KLAUS: Just came by to zee how my favorite assistant iz do-ink!")
)

(scene 20
(cutSceneText "ABBY: I'm fine. It's hard to work on these books over all this factory noise, but I'm doing my best.")
)

(scene 20
(cutSceneText "KLAUS: Why von't you come verk as my personal assistant?")
)

(scene 20
(move abby1 -1)
(cutSceneText "ABBY: I've told you, underground drill production is my life. My father worked at an underground drill factory, and so did his father before that. It's in my blood.")
)

(scene 20
(cutSceneText "KLAUS: Da. Da. So tell me about this private detective you're seeing.")
)

(scene 20
(playScript scripts/abbyMoveRight.txt)
(cutSceneText "ABBY: Goudy? He's great. So adventurous. So dreamy.")
)

(scene 20
(cutSceneText "KLAUS: I'm wery interested in speakink with him. I zhink he could be... of great use to me.")
)

(scene 20
(cutSceneText "ABBY: Why?")
)

(scene 20
(cutSceneText "KLAUS: I'll explain another time, comrade. Why don't zee two of you come over to my mansion for dinner tomorrow night?")
)

(scene 20
(cutSceneText "ABBY: I'll tell Goudy.")
)

(scene 20
(playScript scripts/klausMoveRight.txt)
(cutSceneText "KLAUS: Sehr gut! Well, I must run off now! Auf widersehen!")
)

(scene 20
(endLevel)
)

)