C:/Documents and Settings/jegan/Desktop/projectX/ActivateEnemyCommand.cpp

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00001 #include "Command.h"
00002 #include "Control.h"
00003 #include "List.h"
00004 #include "Level.h"
00005 #include "Object.h"
00006 #include "Enemy.h"
00007 
00008 using namespace std;
00009 
00010 const std::string ActivateEnemyCommand::_id = "activateEnemy";
00011 
00012 ActivateEnemyCommand::ActivateEnemyCommand(Enemy *enemy)
00013 :_enemy(enemy->id())
00014 {
00015 
00016 }
00017 
00018 ActivateEnemyCommand::ActivateEnemyCommand(List *command)
00019 {
00020         command = command->rest();
00021         _enemy = command->firstString();
00022 }
00023 
00024 void ActivateEnemyCommand::execute()
00025 {
00026         ((Enemy *)Level::instance()->getObject(_enemy))->activate();
00027 }
00028 
00029 std::string ActivateEnemyCommand::getString()
00030 {
00031         List *command = new List();
00032         command->snoc(new Atom(_id));
00033         command->snoc(new Atom(_enemy));
00034         string commandString = command->getString();
00035         delete command;
00036 
00037         return commandString;
00038 }

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