| _box | Sprite | [protected] |
| _coords | Sprite | [protected] |
| _depth | Background | [protected] |
| _direction | Sprite | [protected] |
| _filename | Sprite | [protected] |
| _hTexture | Sprite | [protected] |
| _rect | Sprite | [protected] |
| Background(std::string filename, double depth) | Background | |
| Background(std::string filename, int width, int height, double depth) | Background | |
| box() | Sprite | [inline, virtual] |
| clean() | Sprite | [inline, virtual] |
| cleanSprites() | Sprite | [static] |
| draw() | Background | |
| Sprite::draw(int x, int y, bool origin=LEVEL) | Sprite | [virtual] |
| drawBox(int x, int y, SDL_Rect drawBox) | Sprite | [virtual] |
| filename() | Sprite | [inline] |
| getDirection() | Sprite | [inline] |
| getTexture() | Sprite | [inline] |
| height() | Sprite | [inline] |
| instance() | Sprite | [virtual] |
| LEVEL | Sprite | [static] |
| loadSprite(std::string filename) | Sprite | [static] |
| loadText(std::string filename) | Sprite | [static] |
| rect() | Sprite | [inline, virtual] |
| reset() | Sprite | [inline, virtual] |
| SCREEN | Sprite | [static] |
| setBox(SDL_Rect b) | Sprite | [inline] |
| setDirection(xDirection direction) | Sprite | [inline] |
| setHeight(int h) | Sprite | [inline] |
| setRect(SDL_Rect r) | Sprite | [inline] |
| setWidth(int w) | Sprite | [inline] |
| Sprite() | Sprite | [inline] |
| Sprite(std::string filename) | Sprite | |
| Sprite(std::string filename, int width, int height) | Sprite | |
| Sprite(Sprite *sprite) | Sprite | |
| SPRITES | Sprite | [protected, static] |
| update() | Sprite | [inline, virtual] |
| width() | Sprite | [inline] |
| ~Background() | Background | |