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Implemented in JumpCommand, JumpResetCommand, CrouchCommand, MoveCommand, TurnCommand, PlayMusicCommand, PlaySoundCommand, FollowPlayerCommand, FollowPlayerInRangeCommand, RunFromPlayerInRangeCommand, ShootInRangeCommand, ShootCommand, SecondaryShootCommand, CutSceneTextCommand, SetCameraCommand, SetControlCommand, PlayScriptCommand, SetCutSceneCommand, AimCommand, AddHealthCommand, SetDoorLockCommand, AddScoreCommand, AddWeaponCommand, EndLevelCommand, StopPersonCommand, SaveCommand, RestoreCommand, SetPositionCommand, KillCommand, LiveCommand, ActivateCutSceneCommand, ActivateEnemyCommand, InvincibleCommand, and FlushCommand.
Referenced by CommandManager::execute(). |