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activate() :
Enemy
,
CutScene
ActivateCutSceneCommand() :
ActivateCutSceneCommand
ActivateEnemyCommand() :
ActivateEnemyCommand
addAmmo() :
Weapon
addHealth() :
Player
,
Person
AddHealthCommand() :
AddHealthCommand
addKill() :
Level
addObject() :
Level
addScore() :
Level
AddScoreCommand() :
AddScoreCommand
addSecondary() :
Player
AddWeaponCommand() :
AddWeaponCommand
aim() :
Person
AimCommand() :
AimCommand
AnimatedSprite() :
AnimatedSprite
Atom() :
Atom
atomic() :
Atom
,
List
,
ListItem
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