- id()
: Weapon, Object, FlushCommand, InvincibleCommand, ActivateEnemyCommand, ActivateCutSceneCommand, LiveCommand, KillCommand, SetPositionCommand, RestoreCommand, SaveCommand, StopPersonCommand, EndLevelCommand, AddWeaponCommand, AddScoreCommand, SetDoorLockCommand, AddHealthCommand, AimCommand, SetCutSceneCommand, PlayScriptCommand, SetControlCommand, SetCameraCommand, CutSceneTextCommand, SecondaryShootCommand, ShootCommand, ShootInRangeCommand, RunFromPlayerInRangeCommand, FollowPlayerInRangeCommand, FollowPlayerCommand, PlaySoundCommand, PlayMusicCommand, TurnCommand, MoveCommand, CrouchCommand, JumpResetCommand, JumpCommand
- incrVelocity()
: Person
- init()
: Game
- init_glfuncs()
: glfuncs
- instance()
: Sprite, ShowOneSprite, Screen, Level, glfuncs, CommandManager, Screen, CollisionHandler, AnimatedSprite
- intersect()
: glfuncs
- intersectX()
: glfuncs
- intersectY()
: glfuncs
- invincible()
: Person
- InvincibleCommand()
: InvincibleCommand
Generated on Fri May 5 00:20:19 2006 for ProjectX by
1.4.6-NO