(player (sprite sprites/goudy.txt)
	(id goudy)
	(maxXVel 800)
	(maxYVel 3000)
	(gravity 3)
	(accel 55)
	(airAccel 40)
	(groundDrag -2.5)
	(airDrag -0.3)
	(maxJumpTime 15)
	(health 8)
	(primaryWeapon weapons/goudyPistol.txt)
;	(punchWeapon weapons/punch.txt)
)