(cutscene
(id subwayEnd)

(scene 20
(setCutScene true)
(setCamera goudy1)
(cutSceneText "")
(setControl subwayEnd1)
)

(scene 20
(playScript scripts/goudyWalksLeft.txt)
(cutSceneText "The abandoned warehouse?")
)

(scene 20
(move goudy1 1)
(cutSceneText "GOUDY: Of course, it all makes sense!")
)

(scene 20
(playScript scripts/goudyWalksLeft.txt)
(cutSceneText "GOUDY: Klaus is behind everything.")
)

(scene 20
(playScript scripts/goudyWalksRight.txt)
(cutSceneText "GOUDY: He's been causing all the crime lately so he can buy up the property.")
)

(scene 20
(playScript scripts/goudyWalksLeft.txt)
(cutSceneText "GOUDY: This abandoned warehouse was probably a base of operations.")
)

(scene 20
(move goudy1 1)
(cutSceneText "GOUDY: What was with the meeting at his mansion? Did he want me to join him in his plan?")
)

(scene 20
(playScript scripts/goudyWalksRight.txt)
(cutSceneText "GOUDY: When he found out I was getting too close he wanted me dead.")
)

(scene 20
(playScript scripts/goudyWalksLeft.txt)
(cutSceneText "GOUDY: What is his big plan anyway? Why would he want all this land?")
)

(scene 20
(playScript scripts/goudyWalksRight.txt)
(cutSceneText "GOUDY: I'd better tell Coop.")
)

(scene 20
(endLevel)
)

)